Rust players who step out of line in The Compound, a new "safe-zone" location packed with scientists, will be sorry when they are taken down by special turrets that shoot first and...never ask questions. The zealous nature of the turrets offers players a truly safe place to interact with others to trade, form parties and to get access to special vending machines that dispense clothes, tools, building supplies, traps and more.
The Rust site has been updated with the big news that the game will finally be leaving early access after over four years. The target date is set for February 8, 2018. There are no plans for "any big reveals, launch parties, around the world tours or cash prize giveaways for this event. We're not going to move staff onto other projects. It's very much going to happen without much fuss. It's business as usual."
Garry Newman has tweeted an uncharacteristically frank statistic for the number of Rust refunds he has handed out. According to Steam sales stats, 329,970 players have requested to have their units refunded totaling $4,382,032 in USD.
Facepunch Studios' Maurino Berry has penned a new blog post on the Rust site to let players know that experience and leveling have been entirely removed from the same due to the fact that it "completely changed the feel of Rust as a sandbox".
The latest Rust site update details an innovative new way to earn experience for those who may prefer less combat-oriented roles. In a sense, those who provide materials or construction of items that are used in pursuit of something else will gain a portion of the total experience gained.
Last weekend, we reported that gender and race (among other factors) would be randomly assigned to Rust players on starting the game all based on the string of numbers and letters of one's Steam ID. The discussion on the 'Net has been interesting to watch with many agreeing with the decision, others not so much.
The Rust site has been updated with a new developer blog that details the latest update to the game, most notably female character models have been added with the additional news that the gender of a character will be determined by a player's SteamID. In other words, players do not choose what gender they will be playing in the game.
The Rust site has been updated with a new developer blog that lets players know that over four thousand game accounts have been banned for cheating. The team has developed its own anti-cheat package called CheatPunch and it has, apparently, worked quite well. Rust's alpha has been plagued with hacks and cheats since going live late last year for early access players.
Facepunch Studios has announced that alpha sales of Rust have far exceeded expectations, with over a million fans purchasing the survival RPG since sales started in mid-December. As of now, there are no plans to change the pricing structure with more big numbers yet to come as a result.
One of the biggest growing trends in PC gaming right now is the concept of early access to unfinished games for a reduced price. While MMO players are often familiar with things like alpha and beta testing, it's new territory for lots of gamers. Rust, a game from the creators of Garry's Mod, is one of the latest entries in the ever-expanding realm of early access games and we took the time to dive in and see if this brutal quest for survival is worth your time and money yet.
Rust is a survival game created by Facepunch Studios the lads behind Gary's Mod. Inspired by games like DayZ, Minecraft and Stalker -- Rust aims to create a hostile environment in which emergent gameplay can flourish. The aim of the game is to survive. To do this the player should gather resources. Hitting a tree with a rock will give you wood, hitting a rock with a rock will give you rock and ore. You can then craft a hatchet from the wood and rock, allowing you to gather faster. You can go