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Runewaker Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/19/09)  | Pub:Gameforge
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
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Combat System Dev Journal

Posted by Jon Wood on Sep 12, 2008  | Comments

Combat System Dev Journal -

The folks from Runes of Magic have provided us with this new developer journal covering the combat system in the upcoming Free 2 Play MMORPG.

The combat system of Runes of Magic relies equally on the advancement of fighting skills and good equipment. The quality of weapons and armor has an impact on attack as well as defense, but the proper use of the characters skill set is just as important. For normal attacks it is important to master the weapon skills like two handed swords, bows, axes or magical staffs, because they are directly responsible for the accuracy of that weapon. You will have difficulties with a weapon you are not accustomed to. While you are inflicting primarily physical damage to your enemies when using a weapon, spells of mages and priests deal magical damage. This is due to the mage having control over the elements fire and wind, while the priest can call upon Narfas, the god of spring water, who gives his followers control over the element water. Interested online warriors can still register for the beta phases on the official website

Read the article here.

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