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Rift (Rift)
Gamigo | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/01/11)  | Pub:Gamigo
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River of Souls World Event Wrapup

Posted by Drew Wood on Apr 17, 2011  | Comments

River of Souls World Event Wrapup  -

Scott Hartsman posted yesterday in the Rift forums his River of Souls World event wrapup. The update seems to have turned into somewhat of a learning experience for the Rift team. Check it out and let us know what you think in the forums.

When we set out to get this unveil event in front of you, it was all about some serious ambitions.

Great new types of content to unveil a brand new raid zone. Events that really push the edge of what's possible not just in Rift, but in any MMO of its kind. All within an incredibly rapid amount of time following launch.

In this case, while we did get to "what's possible" we didn't get to "solid gameplay for the entire game universe." The later phases of the event were too concentrated and time-compressed, which caused issues on a number of worlds.

Ambition is important -- It's what keeps us improving day to day, week to week, month to month. But, it's equally important to know when you walked too close to the edge and got cut.

Between our previous experience with zone events and now with world events, we have a much better idea of the range we can create "fun" for at a mass scale in the future, and the steps we need to take to continue progressing the more solid gameplay experiences that only happen in RIFT.

Read more over at the Rift website.

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