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Rift (Rift)
Gamigo | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 03/01/11)  | Pub:Gamigo
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

Feb 10th Update to See Significant Patron Reward Changes

Posted by Suzie Ford on Feb 05, 2016  | Comments

Feb 10th Update to See Significant Patron Reward Changes -

The Rift forum has a new post by Community Team Member 'Ocho' that lays out some fairly significant changes coming to the Patron Rewards Program.

Beginning with the February 10th update, players will see the following put in place for Patrons:

  • Immunity to Soul Vitality Loss
  • 50% reduces Action House fees & commissions
  • Convenience perks including
    • stacking charges for dungeons, warfronts & instant adventures
    • accumulation of rest experience
    • queuing for specific warfronts and dungeons

Players are further reminded that they earn Patron status by using in-game currency to purchase REX that can then be used to attain Patron status.

In a second post, the team laid out some of the reasons behind the changes:

Why now?

The beginning of a new year is an excellent time to review all the benefits provided in game for our loyal Patrons, as well as our overall development strategy.

What should we offer to Patrons? How is the game being played today, how are our development revenues doing, and what have we learned over the last year to make RIFT better for all players?

Rest XP, stacking charges, and the system for queuing for Warfronts and Dungeons are all things that have existed since RIFT was a subscription game. These were untouched when we converted to Free to Play. When any company takes the monumental step of converting a game to Free to Play, they make your best guess at what benefits should be provided for Patrons and non-Patrons, and then adjust over time as you review behavior and data.

Ultimately, all three of these systems fall under the category of convenience.

  • Rest XP gives you a boost in leveling speed.
  • Stacking Dungeon, Warfront and Instant Adventure charges allow you to delay using them until you're good and ready.
  • The ability to choose specific queues for Warfronts and Dungeons allows you to pick the exact content you want to do, when you want to do it.

These are of course beneficial and convenient, but not necessary in order to play RIFT. Therefore, they are the sort of thing we believe should be reserved for Patrons. When we reviewed RIFT as a whole this year, we identified this as an area we had overlooked previously.

On a side note, any non-patron can group with a Patron friend, who can then select specific queues for the group. In this way, a Patron provides benefits to those around them.

Read the full thread with its attendant community feedback on the Rift forum.

Source: MassivelyOP

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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