Livelock, formerly World War Machine, from Tuque Games and Perfect World is a hybrid twin-stick top-shooter and multiplayer ARPG. It can be played solo or with up to three people online with one of three characters (Capital Intellects), and it follows a linear narrative, with re-playability coming in the form of an endless Survival Mode that’s procedurally generated.
It’s been five years since Deus Ex: Human Revolution reintroduced the world to interpol agent, Adam Jensen. Now, with Mankind Divided, Eidos Montreal hopes to set a new standard for its freeform stealth action RPG. Did they succeed? We sent Chris in to find out!
Richard Garriott’s Shroud of the Avatar recently saw the final character wipe and the rush for lot claims was conducted. While the game is still in development, we decided this to be the right time for a first review – after all you have to purchase the game if you want to play and progression is now permanent on the servers. Since our first impression in the previous article we tried to look beneath the surface of this complex, yet unpolished sandbox.
HeroWarz was released last month with little fanfare and seems to be trying to find its place in the sometimes overcrowded ARPG market that currently exists. With favorable comparisons to Dungeon Fighters and Elsword, how does HeroWarz fare?
No Man’s Sky is a hard game to quantify. I mean, we initially included it on MMORPG’s list because we (along with many others) expected it to be a multiplayer experience akin to say Elite: Dangerous. But as launch drew closer, we began to realize that No Man’s Sky is indeed a single-player experience.
Neverwinter has finally made its way to the PlayStation 4, joining the ranks of an ever increasing list of console MMOs hoping to a chance at new life. The game launched on Xbox One in March of last year, so the team at Cryptic has had plenty of time to polish up the experience for PlayStation 4 players. Were they able to do it? Read on for our thoughts!
Browser-based visual stunner or automated, poorly translated flop? We take a crack at Eternal Chaos, PlayWebGames brand new release, and see if this free-to-play game is worth opening your browser for.
Bandai Namco and Webzen are out to capture an often overlooked segment of the gaming community, namely sports fans of the more cerebral type who enjoy a round of golf – only this time, of the virtual sort. Winning Putt is hardly the only golf game on the market, but it is a title that not only appeals to sports fans, but it also brings some interesting mechanics to the genre in its MMO and RPG features, though at a cost, and a high one too.
I have to admit that on the back of Chronicle: Runescape Legends, I was well and truly looking forwards to playing Hex: Shards of Fate. I have to confess that I’d never played it before and had only briefly heard about it. As someone who thoroughly enjoys the likes of Hearthstone, but always found Magic the Gathering too daunting to delve too deeply into, Hex is potentially straddling both games and comes armed with a hefty Kickstarter war chest.
The Technomancer is Spider’s latest budget-priced, AAA-aspiring RPG. Playing as Zachariah Mancer, players take up arms and the power of electricity itself to uncover Mars’ secrets. We sent our resident RPG columnist to the red planet to discover if this was Spiders’ best or another promising idea that fell short of the mark.
Pokémon Go is now officially the United States’ biggest game in the history of mobile gaming. It’s very nearly poised to pass Snapchat, too which is one of the biggest apps in history period. There’s no denying that the game is one of the biggest crazes to hit the gaming world since well… Pokémon originally landed on the Game Boy. But is it any fun? Read on for our full initial review.
Landmark started out as a game tied very closely to EverQuest Next. Unfortunately, EverQuest Next was canceled and now Landmark has launched as a standalone game. I don’t tend to often enjoy sandbox games too much and I’ve never really gotten into the whole “Minecraft” sorts of games, so for me Landmark was really different from the usual… and it is quite enjoyable though there are a few issues.
The Star Ocean series is one I’ve never really delved too deeply into, personally. But I have had a nerd love affair with the Tales of series from Namco Bandai. Turns out, Star Ocean developer Tri-Ace was formed by the guys who made the original Tales of Phantasia. So it now makes a whole lot of sense that I’m finding myself engaged by Star Ocean.
Overwatch feels like a sort of natural evolution of the Team Fortress formula. Blizzard’s taken the basic idea of Team Fortress 2 and managed to modernize it with gameplay elements from the MOBA genre. It’s a hard locked six vs. six affair and there are way more characters (21, to be exact), but they’re ultimately pretty similar games with similar game modes.