It’s been a long eight months waiting for the PC release of Monster Hunter World following its console debut in January of this year. We got our hands on a copy to see how the franchises “most accessible title” plays with the old mouse and keyboard and if there much graphics improvement to be had.
The Crew 2 has been live since June 29th, and by now we have all had a decent amount of time to sink deeper into what this game is supposed to be. The first title in the series debuted to mixed reviews but eventually was shined up nicely to be quite a good game. Has Ubisoft learned from the past and made a stronger game or are we simply going to get more of the same? This is our review of The Crew 2.
I recently started playing Warframe... again. For about the 10th time maybe? For whatever reason, it’s been one of those games I really want to enjoy - I love the very idea of it - but it’s never stuck with me. That’s finally changed, and I’m not entirely sure why. But what I do know is that I’m finally understanding why 24 million-plus people have found themselves enjoying Digital Extremes MMO-like Action RPG-shooter hybrid.
Inquisitors, ominous mysterious agents relentless in their pursuit of Chaos, heresy, rebellion, betrayal, or any threat to the Imperium of Man. They are among the most powerful and feared figures in the entire galaxy. Take on the role of an Inquisitor tasked with uncovering the heretical mystery aboard the ancient monastery-fortress the Martyr. This is our Warhammer 40K: Inquisitor Martyr review.
After two weeks and one first impressions article later, much has happened and even more has changed in the highly critiqued roller coaster launch of Neowiz’s western early access launch of Bless Online. In its current state, Bless online offers a modicum of subtle victories hidden behind ostentatious gameplay, features that rarely hit the mark. With two prior rocky launches is Bless Online worth the cost for entrance now, or should buyers beware?
You’re hanging from a tree. Crucified and left to rot. Punishment for sins? Consequences for crossing powerful enemies? It doesn’t matter now. The hot desert sun burns relentlessly, scorching everything under its broad gaze. The wind slowly peels layers of skin from your body the molten sand biting at your flesh. Soon it will all be over.
Survival, the first frontier. Many games have delved into the premise of basic survival, with game features such as building, crafting, enduring the treacherous wilderness, and having fun doing these things. Wild Terra Online by Juvty Worlds Ltd. looks to double down on the hardcore-ness of survival games in this player-controlled sandbox RPG where it is up to the players to fill many of the traditional roles once performed by NPCs.
Wild West Online entered Early Access back in November 2017, and leading up to that point, the hype train had hit full speed. I admit I was pretty excited about a non-fantasy themed MMO, and contemplated buying into the EA. Fortunately, I rarely buy into an EA game sight unseen, and it only took a few minutes of gameplay footage to realize I had dodged a bullet.
It’s been over a month since I last checked in about Shroud of the Avatar. In that time, there’s been heated debate on our forums about Portalarium’s KickStarter-backed indie title, covering everything from the core mechanics, to whether it even qualifies as an MMO. I’ll be getting to both of those questions later on in this wrap-up, but it clearly demonstrates how divisive this is. One player’s perfect experience is another’s critical miss.
Earthlock from Snowcastle Games is an absolute nostalgic joy to play. Originally launched as "Earthlock: Festival of Magic" over a year ago, the game has undergone significant improvements with a sort of "Director's Cut" on PC and the Switch, as well as other consoles. Feeling at once both reverential for classic 16-bit JRPGs and novel due to its western stylized setting and systems, Earthlock is a grand start to an RPG trilogy, and well worth the meagre price of admission.
Last month Gameforge finally brought Soulworker to western shores. After getting an early glimpse of the game back at Gamescom 2017, I’d been waiting almost a year for another taste of this colorful MMO. Now, with the equally animated Closers already unleashed on the masses, I logged into Soulworker to check out the competition.
Stash prides itself with having a tabletop pen-and-pencil design and an old-school charm interwoven into a unique RPG and community gaming experience. The question is, with a suggestive name like “Stash” does this game really deliver the “goods”? This is our review of Stash for the PC.
Closers is one of the latest combatants entering the arena of online action hybrids coming out of Korea. Unlike more traditional “isometric view” ARPG style games, Closers is a side scrolling beat’em-up featuring a hybrid combat system, social hubs, and character classes with elements of RPG progression. This is our Closers review.
Ever felt like running through a destroyed suburban neighborhood? Guess what! Dreams come true. Dead Maze is an isometric 2D MMO which brings that and so much more. You will explore, get lost, run and fight your way through a horde of undead just to survive. If you are ready for the fight let us dive deep into the Dead Maze. This is our Dead Maze review.