Reign of Guilds Overview
Reign of Guilds is a medieval fantasy MMORPG by Russian game developer Atlant Studio. The game emphasizes player interaction, whether through combat, diplomacy, trade, or crafting.
Set in the Kingdom of Dwarrhan, players from various countries vie for power, titles, and territorial control. The game features a dynamic, first-person combat system with friendly fire and magical buffs. It uniquely combines PvP and PvE elements in an open-world setting, where character development spans across PvE, crafting, and PvP.
The game's world is divided between Europe and the CIS, featuring 14 counties and over 60 castles, each integral to power dynamics. Players can rise to become Counts, where they will need to manage taxes and resources, or even ascend to the Royal Throne, overseeing broader economic and political aspects.
Economic realism is key to the developers at Atlant, with a deep integration of taxes, commissions, and land and market maintenance. Resource distribution is uneven, requiring strategic collection and transportation, especially given the open-world PvP conditions. The craft system is described as intricate, offering thousands of item variations, and associations like Traders, Craftsmen, and Mercenaries add depth to the economy through auctions and market control.
Reign of Guilds intends to offer a rich, complex world where strategy, alliances, and economic acumen are as important as combat skills, promising a unique and immersive gaming experience. The game plans on hitting a full early access release in Q1 of 2024.