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Lyra Studios
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel N/A)  | Pub:Lyra Studios
PVP:Yes | Distribution: | Retail Price:n/a | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!


Reclamation was a fantasy MMORPG in development by Lyra Studios. A sequel to Underlight, the game was intended to set players in a dream world and give them much control over the game environment like its predecessor. This would include allowing players to be in-game Teachers, who write the quests, as well as others in political and economic roles. Few NPCs would be present, and there was a heavy emphasis on roleplaying. Reclamation was cancelled after Underlight was shut down, although a new version of the original game called Underlight: Shades of Truth was rebooted by players and Ixios Development.

Reclamation --> Dead Posted by Aryean on September 3, 2007 @ 12:44AM
Last post: April 07, '06 (today June 17) Posted by OfFKiLTeR on July 3, 2006 @ 12:51PM
Hi everyone Posted by null on April 7, 2006 @ 8:30AM
I have not given up hope. Posted by MMOCrazy on February 27, 2006 @ 1:40PM
Throw an old fan a bone Posted by blucommunist on February 15, 2006 @ 5:19PM
What the heck is happening with this game? Posted by Lascivious on January 27, 2006 @ 10:47AM
Brad's Balls (Actually not that dirty) (Game) Posted by ViolentY on December 26, 2005 @ 11:59PM
Music! Posted by ace350 on November 29, 2005 @ 4:48PM
Why you shouldn't bother with this game. Posted by CorinUL on September 19, 2005 @ 10:49AM
Any developers of this game here? Posted by jonci on August 12, 2005 @ 11:11AM

Job Openings in All Departments

Job Openings in All Departments - Reclamation News

Posted Mar 07, 2006 by Jon Wood

Forums and Testers

Forums and Testers - Reclamation News

Posted Feb 27, 2006 by Jon Wood

Tuesday Update #27

Tuesday Update #27 - Reclamation News

Posted Mar 01, 2005 by Craig McGregor

Tuesday Update #26

Tuesday Update #26 - Reclamation News

Posted Feb 08, 2005 by Craig McGregor

Tuesday Update

Tuesday Update - Reclamation News

Posted Nov 16, 2004 by Craig McGregor