Trending Games | World of Warcraft | Overwatch | Echo of Soul | Fallout 76

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,823,904 Users Online:0
Games:974 
Min Communications | Official Site
MMORPG | Setting:Real Life | Status:Final  (rel 07/27/06)  | Pub:Min Communications
Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

Q&A with PB Kim

Posted by Dana Massey on Jul 17, 2006  | Comments

Q&A with PB Kim - MMORPG.com

PB Kim is the Lead Designer of RAN Online. This MMORPG puts players in an Asian campus setting as they compete against each other. Recently, Garrett Fuller had a chance to interview them about it.

MMORPG.com: RAN supports PKing or player killing in the game, how has this worked out for both players and game development?

PB Kim: The PK System is a sort of burdens for the developer in terms of considering balance not only between the player and the monster but also between the players. It might be very boring if there is only Player Vs Mob system and millions of players only slaying mobs everyday. The ‘troubles’ between players will give them some kind of ‘subject’ and it may bring a ‘fun’ for others in the game. Also the PK System is the one many of our users suggested continuously. Therefore, to challenging or searching for high-level player, people traveling around the Game Centers and looking for X Box Live. This can prove how much people enjoy the PK System.

You can read more here.

 advertisement 
Avg. User Rating: 6.9
(45 Votes)