Project Gorgon Articles

Project: Gorgon has dropped its price, added new character slot options, and more following spring updates.

Project Gorgon, an MMORPG developed by Eric Heimburg and Sandra Powers, has faced several challenges in its development over the past several years, particularly in funding.

Project Gorgon is adding its VIP subscription with today's patch, bringing perks to those who decide to pony up the montly fee for the indie MMO.

Project Gorgon's beta has concluded with the team providing some information on an update which brings with it some changes and fixes.

Project Gorgon has announced a Summer Fun event, in addition to a Steam sale coinciding with the event.

The newest patch for Project: Gorgon focuses heavily on UI improvements. Here are the patch notes.

The latest Project Gorgon update has been deployed, this time, a rather large one that brings a number of significant changes to the game. Players will be able to take part in non-instanced dungeons called Ilmari War Caches. These are "designed to be a quick solo adventure" where players can even log out mid-run and log back in to complete the adventure. They are not time-limited events.

The Project Gorgon site has a new post detailing the latest changes to the game. Players can look forward to a new solo-oriented dungeon experience in the Rahu Sewers as well as significant game balance changes in areas such as treasure rebalance, damage-type calculation changes, base damage changes, ability damage formulae tweaks and more.

If you've been sitting on the fence about Project Gorgon, you finally have the chance to try it out for yourself thanks to the release of a brand new demo. The demo offers players a trio of areas to explore including all of their dungeons. In addition, players can raise skills to level 15 to provide players "a broad sampling of the game's content to explore". Those who choose to purchase the game will find that all progress has been retained.

The latest Project Gorgon developer update has been posted to the game's official site. Readers are informed about recent improvements to stabilize the client and improve performance, framerate and much more. In addition, several server optimizations have been put into place alongside in-game improvements including treasure / skill changes, weapon tweaks, DoT ability changes, the new Priest skill and even more. Lastly, the team continues to work on Steam integration.

After what seems years of waiting, indie MMORPG Project Gorgon has finally landed on Steam’s Early Access platform. For a one-time cost of $40 ($30 on sale), you can finally give the husband and wife team of Elder Game your support. There’s also an official store for larger packages for the hardcore fans. But the question is, with this being a sort of “launch”, is Project Gorgon something you should devote your hard earned cash towards?

Elder Game Studios has announced that Project: Gorgon will officially hit Steam Early Access on Tuesday, March 13th. The game allows players to "forge their own path through exploration and discovery" in a world without rails for guidance. Players can look forward to truly discovering a new world and hidden secrets all while adventuring in a classless system that allows the ability to play as desired.

The Project Gorgon site has been updated with a preview of the revamped UI that players will be seeing in game soon. The new UI has been designed by a professional artist and takes advantage of the "latest that the Unity Engine" has to offer.

The Project Gorgon site has been updated with an interesting look at the fully reworked UI that will be coming to the game soon. The UI, according to the team, has been fully redesigned using the latest Unity Engine tech, while the design was produced by "a top-rated UI artist". The goal is to provide a cleaner, more intuitive appearance, while also allowing for flexibility in the number of functions and features it can provide to players.

The Serbule location in Project Gorgon will be getting a visual update in the next several weeks. Textures and models are being given a new coat of paint in order to provide a more aesthetically pleasing look as well as to provide better framerate and performance.