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NeuronHaze | Official Site
MMOFPS | Setting:Sci-Fi | Status:Early Access  (est.rel Q4 2016)  | Pub:NeuronHaze
Distribution:Download | Retail Price:$17.99 | Pay Type:Buy to Play | Monthly Fee:n/a
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Crafting System Detailed, Soon to be Deployed for Testing

Posted by Suzie Ford on Sep 25, 2017  | Comments

Crafting System Detailed, Soon to be Deployed for Testing -

The Project Genom team has published a lengthy post detailing how crafting will work in the sci-fi MMO that is currently in development. The post reveals how crafting blueprints will be found, how materials will be collected and how creating items will happen via Terminals within most hubs. Many of the current features that are ready for testing are as a result of player input and the team is looking forward to further feedback throughout testing.

Making the crafting process interesting and the result diverse was our primary goal. We changed many features of the crafting system being influenced by your discussions on our forums, and we’d be very glad to hear your thoughts on these new features once again. What would you like to see in this system? What should we improve? What aspects, in your opinion, can cause problems? We’re waiting for your feedback.

We’d also like to point out that our team has created this material to help all the players get acquainted with the general concept of crafting. Some specific features or conditions, as well as the numerical parameters indicated in this material may change by the time the craft system is introduced or during its testing.

You can check out the full details on the Project Genom forum and also swing by the weekly newsletter to find out what else is going on with the game.

Suzie Ford / Suzie is the former Associate Editor and News Manager at Follow her on Twitter @MMORPGMom

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