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NeuronHaze | Official Site
MMOFPS | Setting:Sci-Fi | Status:Early Access  (est.rel Q4 2016)  | Pub:NeuronHaze
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Beautifying the Game World with Vegetation & Textures

Posted by Suzie Ford on May 01, 2017  | Comments

Beautifying the Game World with Vegetation & Textures -

The Project Genom team has once again had a busy and productive week getting the alpha version moving to its beta phase. This week, and right on schedule, the team has been working on adding vegetation to the world, as well as providing a more textured and detailed look to all of the placeables in the earliest portions of the game. 

In addition, the game's assault rifles are being prepped for deployment by creating custom looks for each including basic materials, color schemes and so forth. 

Lastly, several NPCs have had their models updated in order to prepare them for global updating.

We continue working on Project Genom, and everything goes according to the plan. It was a long hard journey, but our project is appearing to be exactly how we always wanted it to be presented to our players. Without a doubt, it makes the whole team happy and inspired.

At the same time, we are always open to dialogue, ideas, and suggestions. You can express your wishes for the project development on the official game websites. The way you visualize crafting, combat, PvP, and other game mechanics seriously affects our work and makes the game even deeper and more interesting. Thanks for your feedback!

You can check out the full letter on the Project Genom site.

Suzie Ford / Suzie is the former Associate Editor and News Manager at Follow her on Twitter @MMORPGMom

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