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Steven has been a writer at MMORPG.COM since 2017. A lover of many different genres, he finds he spends most of his game time in action RPGs, and talking about himself in 3rd person on his biography page.

December 2017
Last Active
January 2021
DC Universe Online: Dive Into Atlantis in Our Exclusive Interview

DC Universe Online players have been swimming around in Atlantis recently thanks to the release of the latest game content update. We caught up with SJ Mueller to learn more about the new content and what players can expect. Check it out!

Returning to GW2 – Oh Dungeons Where Art Thou?

In my ongoing theme, created and catering to the new and returning Guild Wars 2 player, I wanted to take a stark detour and plow the depths of Guild Wars 2’s dungeons. While WvW has largely been considered the shunned, proverbial red headed stepchild of Guild Wars 2, dungeons would be like that stepchild’s creepy basement dwelling uncle who people only see on holidays.

Bless Online Launch Review

From my first Early Access preview to my pre-launch Early Access Review, a lot has changed. Has Neowiz finally addressed the concerns players had leading up to their official launch, or is their new Free to Play conversion on their official western launch a too-little-too-late situation? With mild trepidation of what I may find, I return to Bless Online for my definitive Bless Online Launch Review.

Bless Online Ruins of Shaqqara Interview

With the Ruins of Shaqqara update to Bless Online today, the game is undergoing a massive transformation across a number of features. Players will find the level cap increased, new areas to explore and a new open world battlefield. We caught up with the devs to find out more. Read on!

Returning to Guild Wars 2 – World Boss Wonderment

In a land of Dragons and Magic and whatever a Karka is, the enemies a player may face in Guild Wars 2 should not be taken lightly. In my previous articles I have given players some tips and knowledgeable tools to get their bearings after joining, or rejoining, the land of Tyria. In todays jaunt back into the ever-changing world, we’ll be talking about World Bosses and Meta Events, including what they are, and why you as a new or returning player should care.

Returning to Guild Wars 2 – Returning Player Priorities

Over my past several articles I’ve spent time outlining the classes and delved into players handling their inventory. Now we will head into the meat and potatoes, outlining some of the massive changes ArenaNet has added over the years for end-game play, while helping players prioritize what may interest them most upon returning, and when they may need to employ new tactics on the battlefield. Warning returning players, there be tough decision ahead!

We Talk with the Bless Team About the F2P Conversion

Today's a big day in the Bless Online world with the announcement that the game is going free to play on October 23rd. We managed to catch up to Neowiz developers to learn more about what players can look forward to in the future and what compensation players who purchased the game in Early Access can expect.

Returning to Guild Wars 2: That Pesky Itemization

In keeping with my recurring theme for returning players, I’ll be looking into the sleeping giant known as Itemization. The way Guild Wars 2 seemingly inundates players with items, lootboxes, crafting materials, gathering tools, gear and collectibles is borderline sociopathic. We’re going to cover the basic three here in the broadest possible terms, Buy, Sell, Keep, to ease the itemization shock new and returning players may experience upon entering Tyria.

Hands On with the Assassin

On August 8th Neowiz delivered on their promise to have the Assassin class in the game, and it's made quite a splash since. While the game is still currently labeled as Early Access, Neowiz was kind enough to give us a fully leveled character so that we could taste a little of what makes the Assassin stand out and why a Bless fan might be interested in giving them the opportunity to become their new Main Character.

Returning to Guild Wars 2 – Class Choice - Continued

In my last article on Returning to Guild Wars 2 we spoke about the very first thing returning players need to contend with, and that is their class choice. In this article we will continue down the list of classes, detailing the remaining classes and how they fare for new players as they learn to approach the multitude of changes Arenanet may have imposed over the course of their time away from Tyria.

Returning to GW2 - Class Choice

Guild Wars 2 has been around for nearly 6 years, and if you’re a die-hard MMORPG player, chances are at some point you’ve tried it, and if you were initially taken with it, you may still be playing it today. For much of the rest of the MMORPG player base, they may have found their time in Tyria short-lived, banking on updates and changes to the game to entice them back.

Is It Time to Say Goodbye to Black Lion Chests (Lootboxes)?

It is the age of the Loot Box. In their simplest form they are miniature RNG loot containers, but in their most devious form they are Pay to Play slot machines with deceiving rewards. Guild Wars 2 has implemented these loot boxes in the form of Black Lion Chests for a very long time, and with loot boxes under the microscope both by gamers and governments alike, is it time that we say goodbye to Black Lion Chests for good?

Early Access Review – Is the 3rd Time the Charm?

After two weeks and one first impressions article later, much has happened and even more has changed in the highly critiqued roller coaster launch of Neowiz’s western early access launch of Bless Online. In its current state, Bless online offers a modicum of subtle victories hidden behind ostentatious gameplay, features that rarely hit the mark. With two prior rocky launches is Bless Online worth the cost for entrance now, or should buyers beware?

A Case Against Water Combat (and in Favor of Anything Else)

In Guild Wars 2 we have had opportunities to take to the skies, dive into the depths of volcanoes, explore dangerous jungles and even tarry in the after life to some degree. Throughout the starkly different landscapes and mediums of Gameplay players have experienced, there has always been an underlying consensus from the greater populous. Under water combat is bad. If you disagree, I refuse to apologize, and will vehemently fight you on this.

Review in Progress - First Steps & Early Days

With dozens of hours under my belt, and server stability problems subsiding, does Bless have what it takes to rally players all the way to its official launch in August, or is the western release of Bless just another misstep in an abundance of disappointing regional releases?