Steven has been a writer at MMORPG.COM since 2017. A lover of many different genres, he finds he spends most of his game time in action RPGs, and talking about himself in 3rd person on his biography page.
We recently learned a lot more about Bless Online after a press event. However, the game's monetization emerged as one of the most controversial aspects stemming from the event. We had the opportunity to chat with Neowiz about the concerns of the community and to submit questions for clarification on the issue. Read on!
Bless Online’s recent press event provided the final piece of the MMO pie, and arguably the most important piece, Monetization. In the Korean and Japanese versions of Bless, the game is decidedly free to play, but how has Neowiz changed their position for the western audience, and how will that change affect any cash shop they plan in the game?
In this article I will outline some of the features that we’ve already known about Bless, but in more detail in according to my personal experience after my hands-on experience during the press event. Whether you have been following Bless Online or you are brand new to Bless’ feature set, brace yourself for a bevy of incoming information.
Bless is a title that has been around for several years in Korea and more recently, it has had some success with a Japan release. Now with some hefty changes for western audiences, Neowiz is bringing Bless to Europe and North America. I was blessed enough (pun intended) to get some hands-on time with Bless Online at the Press Event to check out the changes, speak with the developers, and experience in-depth gameplay first hand.
In Guild Wars 2, we have had two expansions released with accompanying living world content. While opinions may differ on whether Heart of Thorns satiated the player base that clamored for more content, I’m here to make the argument that the content in the jungles of Maguuma made some substantial missteps that were eventually made right by release of the Path of Fire expansion.
Did you happen to miss the GameSpace Game Show last Friday? Have no fear, the quick recap is here! On the last show, the GS2 team was met by the development studio Missing Worlds Media and the team behind City of Titans which included the Project Lead, Chris “Warcabbit” Hare, the Business Director, David “Terwyn” James, the Technical Director, Nate “Doctor Tyche” Downes and their Gameplay Design Specialist, Spiro “Tannim” Raxiotis.
A case can say a lot about a gamer, from revealing pieces of their personality or even something as simple as, “this is what I can afford.” Cooler Master aimed to hit the mark of a high-end case with the MCH500P, but does it truly have what it takes to make your gaming rig shine while keeping your wallet happy?
There’s an undercurrent of PvP fanatics in GW2 that believe there is only one correct way to play a class in structured PvP, and that’s the MetaBattle way. If you pray to the holy MetaBattle gods to tell you what to play, I have some startling news for you, you’re ruining PvP.
In the assemblage of mechanical keyboards there are quite literally thousands to choose from. MSI is no newcomer to the world of gaming peripherals. They’re a leading force in exceptional and affordable products across all of PC building, but is the Vigor GK70 more than a light show with mechanical switches? We’re getting into the nitty gritty of this tenkeyless. This is our official review of the MSI Vigor GK70.
You know about chair snobs: the ones that need cushioned seating, a molded frame, and all manner of style and stitching that makes other chair snobs jealous? I may be just as content sitting on an upturned bucket as I hunch over a milk crate and tap away with my mouse and keyboard. At least, until now. What follows is a comprehensive review from a born-again chair snob.
What happens when you add two joysticks to a gaming mouse? With the success of the Lexip dual joystick gaming mouse on Kickstarter, we decided to take a look for ourselves. The gaming version isn’t out yet, but Lexip sent over the 3D Pro for us to take for a test run. So, let’s answer that question, shall we?
Last week, we published a review on the MGK-ARMATO-02 Classic Edition that touted a gorgeous typewriter design combined with blue switches for an old school, neo-retro style. This week, we’re diving into the more traditional gaming keyboard in the Armato line with the AZIO ARMATO-01.
AZIO isn’t shy about taking their keyboard designs in ways that appeal to both gamers and non-gamers alike, primarily because AZIO is a company that understands function, simplicity, and style. Does the AZIO MGK ARMATO Classic Edition, a typewriter styled mechanical keyboard, hit the mark in each of those categories? This is our review.
Do you like Real Time Strategy games? Do you like card collecting and deck building? Do you also like creepy whispering? Golem Gates may very well be your thing. Laser Guided Games took the growing popularity of the melded genres and added a dystopian feel, but is it everything an RTS fan is looking for and more? This is our Golem Gates review.
Over the course of CWaveSoft and Nexons development of Hyper Universe, I’ve watched their progress first hand of this 2D side-scrolling beat’em up MOBA. With the launch of Hyper Universe still fresh in mind and more appropriately, impressed in my muscle memory imbuing me with a bad case of “controller grip”, does Hyper Universe have what it takes to leave a lasting impression on MOBA loving gamers everywhere? This is our Hyper Universe Review.