Username
mmosnark
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Role
Member
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Joined
December 2009
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Last Active
August 2011
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MMORPG.com columnist Justin Webb attended this year's Game Developers Conference and took in the seminar presented by famous novelist and current MMO developer R.A. Salvatore. Today, Justin fills us in on Salvatore's love of a hardcore death penalty and the fact that death and resurrection will be directly addressed in 38 Studios' Copernicus.
MMORPG.com columnist Justin Webb writes this latest article on how the appropriate use of "beats" makes for a good story, and how MMOG developers just don't seem to get that, or care!
MMORPG.com columnist Justin Webb focuses his sights this week on Wizards of the Coast's Magic IP and why we haven't seen an MMO version of it yet.
MMORPG.com columnist Justin Webb writes this article about player housing.
MMORPG.com columnist Justin Webb writes this article about Metacritic, a great resource for single player games that doesn't necessarily take into account the intricacies of MMORPG reviewing.
MMORPG.com columnist Justin Webb writes this week's article on difficulty in games, looking back at a past where games were just... harder.
MMORPG.com columnist Justin Webb writes about the growing trend in single players and small group co-op games toward looking more and more like their MMORPG cousins.
In order to highlight the importance of a new player experience, MMORPG.com columnist Justin Webb asks a friend with no MMO experience to play through sixty minutes of WoW, bringing us the results.
MMORPG.com columnist Justin Webb writes this article on the music system in Lord of the Rings Online and how social only features in MMOs are hard to come by.
MMORPG.com columnist Justin Webb uses this week's space to discuss a Gary Larson cartoon and its relevance to game design.
MMORPG.com columnist Justin Webb writes this look at the idea of a zombie-based MMORPG, and some of the barriers that he feels exist between the horror sub-genre and MMOs.
MMORPG.com columnist Justin Webb takes some time to talk about the idea of a Twilight MMO and why he thinks it's not such a bad idea after all.