Username
Guest_Writer
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Role
Member
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Joined
August 2005
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Last Active
November 2006
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Nathan Knaack, the Lead Creative Writer, Game Designer and Community Manager for MMOCenter's The Chronicle checks back in with his second article. This time he talks "fame".
Cianar Cabos, a member of the Content/Update team for Ragnarok Online, provides us with this first developer journal.
Reaching milestones is the topic of Russell Williams' second developer journal, as he and the team prepare for PAX.
Writer, Designer and Community Manager Nathan Knaack examines one of the most unique aspects of their upcoming game: main and regular characters.
Dawid "Zolthar" Makowski, the Project Lead for "Sigonyth: Desert Eternity", pens his second developer journal where he examines how they do it without funding.
Russell Williams, the Executive Producer for Pirates of the Burning Sea, kicks off a new developer journal series.
Dawid Makowski, the project manager of Sigonyth, talk about the mechanics that will differentiate their upcoming "virtual world" from the "games" that dominate the MMORPG genre.
In our final installment of our excluisve Gods & Heroes week we take a look at the highly talented team behind the game.
In part four of our exclusive "Gods & Heroes Week" we take a look at the creatures in the game. This feature also has 5 great looking concept drawings!
Welcome to the third installment of our week-long preview of Perpetual Entertainment’s upcoming MMORPG - Gods and Heroes. Today we are going to take a closer at perhaps the most interesting feature in the game: The squad system.
In our feature for Day #2 of "Gods & Heroes" week we take a look at the "God Powers" in the game. This feature also includes 3 exclusive screen shots!
In the first day of our exclusive "Gods & Heroes" week we take a look at an overview of this exciting Roman-themed MMORPG from Perpetual Entertainment.