Rob Lashley is a Staff Writer and Online host for MMORPG.com. Rob's bald and when he isn't blinding people from the glare on his head talking in front of a camera you can chase him down on twitter @Grakulen or find him on YouTube @RobUnwraps.
Late last week Rob had a chat with Nathan Davis, Creative Lead on Obsidian’s most unique game yet, Pathfinder Adventures. Read on to find out a little bit more about Nathan as well as his team’s effort to bring this card game to your mobile devices.
Crafting in Black Desert Online can be an intimidating and complicated affair. In most recent MMORPGs players collect 100 of x and 100 of y then go AFK while they combine materials and come back an hour later at the new crafting cap. This does not hold true for BDO. In BDO crafting is separated into collecting, processing, and finally crafting. A slightly more complicated affair than what some are used to.
Neverwinter will be expanding again soon with The Maze Engine. We took the opportunity to speak with Lead Designer Scott Shicoff to find out more about the retooled dungeons and to learn more about the Maze Engine itself. Read on!
Project X Zone 2 is a mash up featuring characters of different franchises in different genres from different developers. This diverse cast showcases varied guests such as The Blue Bomber to Lucina of Fire Emblem fame. Read on for Rob’s take on this new strategy RPG developed by Monolith Soft.
Recently, Above and Beyond Technologies announced that The Repopulation, their long-in-development MMORPG would be switching to Unreal Engine 4 from the Hero Engine. Not only did we all breathe a sigh of relief when the news was announced because the game's development would carry on, but we actually began to get excited for The Repopulation once more.