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Grakulen

Rob Lashley is a Staff Writer and Online host for MMORPG.com. Rob's bald and when he isn't blinding people from the glare on his head talking in front of a camera you can chase him down on twitter @Grakulen or find him on YouTube @RobUnwraps.

Username
Grakulen
Role
Member
Joined
March 2012
Last Active
July 2022
Twitter
 
 
Destiny - The Taken King - Reflections on its First Year

A little over a year ago I sat down to review Destiny. While I enjoyed the game I ended up giving it a 7.0. This was lower than what most publications rated Destiny at and I’m okay with that. I wasn’t trying to be a stickler, or “that guy” that “stuck it to the man” on a high profile game.


HTC Vive: Not in Kansas Anymore

In between appointments with indie game developers at PAX Prime this year I was able to slip in and experience the HTC Vive. If this is the first you are hearing of the Vive it is HTC’s entry into the virtual reality space in collaboration with Valve (you know, those people behind Steam). I’ve used the first two versions of the Oculus Rift so I had a general idea of what to expect. However what I experienced was leaps and bounds ahead of what I have experienced in previous years.


An Update with Mark Jacobs

Last week City State Entertainment sent out a release letting the community know they had a special announcement. We reached out to Mark Jacobs to find out just what his special announcement was and what else CSE has been up to with Camelot Unchained. Read on to find out what Mark had to say.


A Quick Look at the Indie Space Colonization MMO

Colonies Online is quietly and efficiently building its way out of early access on steam and into a more stable ongoing live release. We caught up with the game's developers at Iron Bit to learn about the game, it's status, and what's coming next.


Stronghold Sieges - 20 to 30 Minutes of PvP Mayhem

A few weeks ago we had a walkthrough of the new Strongholds expansion for Neverwinter. At that time Executive Producer Rob Overmeyer teased Stronghold Siege. This week we get more in depth on the new PvP feature with Senior Content Designer John Hopler. Read on to find out what John had to say.


It's Going to be What World of Darkness Could Have Been

World of Darkness was an MMORPG that so many hung their hopes upon. For a vast many reasons, it never came to be. But that hasn't stopped a group of the macabre setting's fans from making their own supernatural horror MMORPG. Enter, Project Dogmat. We caught up with the indie MMO's design team ahead of their upcoming Kickstarter to talk about the game, its design goals, and what CCP has to say about the project.


On the Table: Legacy’s Wake

This is the inaugural edition of On the Table a new column here at MMORPG.com. This week Rob interviews independent RPG developer MithrilPunk about their upcoming game Legacy’s wake.


Battletech: A Promising Squad Based RPG on the Horizon

From the makers of Shadowrun Returns comes another RPG that was originally created in the 80s but will get a new cRPG treatment. Harebrained Schemes plans on launching a Kickstarter for Battletech soon. Read on to find out what they had to say about this RPG about big robots and their human pilots.


Masayoshi Soken: Sound Director for One of the Most Iconic Series Ever

This year at PAX Square Enix made available Masayoshi Soken to the press. Read on to find out what he had to say to Rob Lashley about being the Sound Director for one of the most iconic RPG franchises in video game history.


Stories: The Path of Destinies

High up on floor six of the Washington State Convention Center, Rob Lashley, got some hands on time with the new ARPG from Spearhead Games, Stories: The Path of Destinies. Read on for his first impressions.


Goblinworks: Looking Back

Goblinworks went through a major transformation this week. It’s been on a slow descent for the past year and finally crash landed the other day. Read on for Rob Lashley’s take on what went wrong and what we hope to see for the Pathfinder IP going forward.


To Be the DM

In the meeting halls of the Grand Sheraton Hotel in downtown Seattle last weekend Rob Lashley sat down to play Sword Coast Legends for the first time. He was limited in time, only 20 minutes, but these are his first impressions as playing as the DM.


Under Siege

Over the last few years indie games have really made their presence felt at PAX. The same was true again this year and we caught up with one of the indie MMOs out there, the Repopulation. Read on to find out what Josh Halls had to say about the newest additions to the game.


Into the Wild

Immediately after seeing the reveal for Atlas Reactor, Trion’s new game, at PAX Prime this weekend Rob Lashley along with Bill Murphy were given a glimpse of the new content coming to Trion’s flagship offering, RIFT. These will be added in RIFT’s update Into the Wilds. Read on for Rob’s synopsis of what Trion has in store.


Demons Age: A New RPG from BIGMOON

Right before Gamescon we received word that BIGMOON, creators of Trapped Dead: Lockdown, were working on a new RPG Demons Age. Read on to find out what Paulo Gomes CEO of BIGMOON had to say about the world of Demons Age, party dynamics, and what they consider to be their core gamer.