Chris cut his teeth on MMOs in the late 90s with text-based MUDs. He’s written about video games for many different sites but has made MMORPG his home since 2013. Today, he acts as Hardware and Technology Editor, lead tech reviewer, and continues to love and write about games every chance he gets. Follow him on Twitter: @GameByNight
Username
GameByNight
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Role
Staff
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Joined
September 2009
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Last Active
October 2024
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Twitter
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Player Versus Player, MMORPG’s bi-weekly debate in text, is back! This week our writers are talking outsourcing. Selling labor is a reality of the times and is also part and parcel of modern game development. Even though most jobs stay in the U.S, we ask are so many hands in the cookie jar a good thing?
This week, the RPG Files digs into ARK: Survival Evolved and how its excellent blend of RPG mechanics and survival gameplay make it a game RPG fans should pay close attention to. But not buy. You heard us right. Read on to find out why and all of the week’s RPG news!
RPG Files is back from its two week break, and Chris dives deep into Divinity: Original Sin 2 and how it’s shaping up to be one of the most revolutionary RPGs in years.
This week, a few of us at the MMORPG offices went hands-on with Pillars of Eternity’s first expansion, The White March - Part 1. Read on for what Chris thought of his first two hours in the game.
Here at MMORPG.com, we cover both MMOs and RPGs, but sometimes, you have to pit the things you love against each other just to see who’s the cream of the crop. This week we bring you the debate long in the making: MMOs versus RPGs!
The hype train for Destiny: The Taken King has officially left the station. Bungie has been flooding the internet with new information since Gamescom stirring up excitement in current and lapsed players alike. This week week take a close look at what’s changing, what’s fixed, and whether it’s worth $40 to check it out.
Razer announced a new addition to their line of peripherals at Gamescom this month, the Deathstalker Chroma. Featuring 16.8M color customization, low-profile chiclet keycaps, and full programmability, does it live up to its promising feature list? We take it for spin and find out.
Accessibility: It seems to be the mantra for AAA RPGs these days. By itself, there’s no problem with that, being accessible is something all games should aspire to so more players can enjoy them. The problem is, developers too often think more accessibility should mean less difficulty. Looking through my library of games, one studio stood out more than any other: Bioware. Outside of DLC, when was the last time a core Bioware game challenged you?
Player Versus Player is MMORPG’s bi-weekly debate column, where MMO fans collide over the issues you care about. This week, we’re talking roleplay. Does it still matter? Why don’t developers do more to support it? Should they even bother? Read our thoughts and let us know what you think in the comments below!
In the last two years, the CRPG genre has returned from the dead and taken the roleplaying genre by storm. In June of last year, it was Divinity: Original Sin. In September, Wasteland 2. This year, Pillars of Eternity. As far back as July 2013, Shadowrun Returns kicked things off on the tactical RPG front. It’s the best thing that could have happened to modern RPGs and why we have crowdfunding to thank. Here’s why.
Everyone has a childhood favorite. For Chris, it was JRPGs. Now, whether it’s Final Fantasy, Ni No Kuni, Persona 4 Golden, or Bravely Default, he can’t rekindle the magic. Why is that? This week, we exploring falling out of love with your favorite genre.
Players Versus Player is MMORPG’s bi-weekly debate column, where two columnists sound off on each side of the issues you care about. This week, Chris and Ryan are hot on the heels of the controversy surrounding Star Citizen. It all comes down to one question: Are games being revealed too early?
The Witcher 3 received its 1.07 patch this week, bringing with it much needed inventory improvements and an alternative movement mode. Unfortunately, it also brought a brand new problem. This week, Chris takes the issue and looks at the larger problem of unfinished games and post-launch patches. Plus, a meaty Diablo 3 update, Chris Roberts responds to Star Citizen drama, new Fallout 4 gameplay, and more!
We all have dream games. Now that the heavy-hitters have hit the market, we’re turning our gaze inward. In this RPG Files, we’re looking at the franchises we would most like to see be turned into RPGs. Plus Star Citizen coming under fire, a new Dragon Age contest, and a crushing blow to Dead Island 2!
Player Versus Player is MMORPG’s bi-weekly debate column where two writers go head to head to debate the issues you care about. This week, we’re talking about grind. We all hate monotonously killing mobs but is it possible that the end is more important than the means? This week we ask, do MMOs need grind?