Chris cut his teeth on MMOs in the late 90s with text-based MUDs. He’s written about video games for many different sites but has made MMORPG his home since 2013. Today, he acts as Hardware and Technology Editor, lead tech reviewer, and continues to love and write about games every chance he gets. Follow him on Twitter: @GameByNight
Welcome back to Player Versus Player, the column where MMORPG writers collide to debate the issues you care about. Day Z: one million copies sold in four weeks. Rust: 150,000 copies sold in two weeks. Players seem to be clamoring for their chance to take part in their harsh, kill-or-be-killed worlds. Perhaps it’s no coincidence that the MMO community has taken these ultra-difficult sandboxes as their own. Join us as we ask: do MMOs need more danger?
Even in the best of years, we come across games that just aren’t very good. Whether it is the poor writing and forgettable story of Asura Force or the ultra-grindy repetitive questing of Ragnarok Online 2, some games just aren’t worth your time. There are games that should be good and aren’t which somehow makes them even worse. This year was light on releases but there was no shortage of bad games vying for your attention.
Welcome back to Tripping the RIFT, MMORPG's bi-weekly column dedicated to Trion World's, RIFT. It's been a while and we've spent that time plumbing the depths of Telara to bring you the premiere column on all things ascended. This week we're looking ahead into 2014 and bringing you the five things RIFT must do to have a successful new year. Grab your foci, boys and girls, because the first wave is about to begin.
As we embark on an exciting new year of MMO releases, we reflect back on the year that was. Though 2013 was light on new MMOs, it was filled to the brim with games fighting for our attention. Patch after patch hit our newsreels. Games such as EVE Online and Lord of the Rings Online spun heads with their expansions. Two of the bigger new games, Final Fantasy XIV and Neverwinter, both impressed and addicted us. Today we reflect on the best. Join us as we countdown the top ten Best MMOs of 2013.
Player Versus Player: the column where MMORPG writers collide and debate the issues you care about. With 2013 behind us, we cast our eyes forward to the lush, release-heavy lands of 2014. Both Wildstar and Elder Scrolls Online wait in the wings to earn your subscription dollars. But in a time when free-to-play has become the law of the land, is there room for both? Join Chris and Rob as they weigh in on which game will win the day and then let us know what you think in the comments!
World of WarPlanes is Wargaming's latest entry into the aerial combat genre. We've taken to the skies to check out WoWP and offer our official review. See if World of WarPlanes soars or crashes and then leave your own thoughts in the comments.
Dungeon finders: the tool we love to hate. There hasn’t been a more divisive mechanic introduced into the mainstream since questing itself. If the game doesn’t have one, but still has dungeons, there will be threads wondering where it is and when it’s coming. In either case, you can expect players decrying the evils of the auto-group boogey-man and others begging for it like a cool rain. With dungeon finders quickly becoming a staple, it’s time we take it to the podium.
The Tourist is our way of revisiting favorites of the past, recent and otherwise. In our latest column, we take a look at World of Warcraft's Mist of Pandaria expansion and what it brought to the game. Read on and the leave your memories of Pandaria in the comments.
Vertical expansions, those pesky expansions that create barriers to entry for new players starting at ground zero. In our latest Tourist, we take a look at the phenomenon and offer a unique perspective. Read on and then leave your thoughts in the comments.
The next hot and divisive topic in our Player vs Player series is the age-old battle between PvE and PvP. See what Chris Coke and Bill Murphy have to say as they face off on the issue of which one rocks before leaving your own ideas in the comments.