We sat down with Technical Director Alan Dabiri to go over some updates to Heroes of the Storm, some of which are coming as early as November 17th! We first discussed the new Arena mode, where players can pick one of three heroes, their heroic ability, and then just jump right in and brawl. Each arena has much simplified objectives without lanes. Dabiri noted how internal playtests had their fellow devs stating it was the most fun they’d had in awhile.
On day 2 of BlizzCon, we sat down with the devs of Overwatch to discuss the highly-anticipated shooter. We spoke to Senior Game Designer Michael Chu (story and worldbuilding) and Senior Designer Jeremy Craig (system design and user experience).
On the second day of BlizzCon 2015, we sat down with System Designer Joe Shely and Senior Level Designer Matthew Berger to go over the particulars of Diablo 3's upcoming big patch, 2.4. Starting off, Berger discussed the new zone, the Eternal Woods, featuring roaming yetis. He added that the royal manor of King Leoric would finally be available to players now that the cultists have moved away from the entrance.
We sat down with Ion Hazzikostas, World of Warcraft's Lead Game Designer, to talk about their highly anticipated expansion Legion at BlizzCon. Most of the questions we had for him came out of the panel he gave immediately following opening ceremonies, clarifying some of the remarks he'd made.
In approximately a month's time, subscribers to Star Wars: the Old Republic will be playing the new expansion and no doubt blazing a trail through the nine chapters of the new story that will be released at launch. Whether you prefer to gobble it up in one sitting or take your time and savor, there's plenty of new BioWare-flavored story to enjoy. However, let's take a look at what will happen if you're not a subscriber.
Companions are finally getting a shakeup in the new expansion for Star Wars: the Old Republic. BioWare Austin has set themselves the task of making companions interesting once more, with some meaty choices where one or more of them could die as part of your Outlander storyline.
For the first time since Star Wars: the Old Republic began the Cantina Tour stops three years ago, the event in San Diego during Comic Con weekend was an all-day affair, featuring special guests and visitors that weren’t present even during their event at Celebration in April.
On Monday at the Electronic Arts presser at E3, BioWare Austin announced that it was overturning the applecart that is Star Wars: the Old Republic. While we got a taste of the next iteration the previous Friday when a somewhat calculated leak of the new expansion's name and many of its details was hastily removed from the official website, sometimes it takes a trailer and a studio General Manager showing up to make it feel more real.
It's been four and a half months since BioWare Austin released the second full expansion of Star Wars: The Old Republic, entitled Shadow of Revan. At the launch and since that time, the level cap increased to 60, everyone's skill trees were replaced by Disciplines, they've added story encompassing three new planets, we now have a better means of managing our characters' outfits, and there have been a few new Flashpoints and Operations.
While May the Fourth might be considered a Star Wars holiday due to the pun (“May the Fourth be with you!”), it's also the day that Lord of the Rings Online publisher Turbine intends on launching Update 16, titled The Ashes of Osgiliath. In preparation of this launch, Community Manager Andy Cataldo facilitated a livestream preview for the public. We were there and brought back this report!
This past weekend saw the advent of Star Wars Celebration, the Star Wars version of BlizzCon or SOE Live, only bigger and let's be fair, better. Hosted in the same venue as BlizzCon in Anaheim, CA, SWCA featured more stormtroopers than you could shake a Jawa at, Star Wars celebrities ranging from Mark 'Luke Skywalker' Hamill to Anthony 'These aren't the droids we're looking for' Forrest.
Fulfilling their promise to make up the canceled Boston Cantina Tour stop with a livestream on Twitch, BioWare Austin's team presented a rather meaty event that promises better, more fan-satisfying events in the future. In this one, jokingly referred to as the (B)Austin Cantina Tour, they went over many of the details of Game Update 3.2.
This week, the Dungeons and Dragons Online team ran a livestream with a public preview of Update 25, featuring their latest dungeon experience, the Temple of Elemental Evil. They showcased a few of the sections of the temple without giving away too many spoilers and answered questions from their players.
You have to respect a game that uses a very bad (and by bad, I mean good) pun in its title. Life is Feudal is a sandbox MMO led by Vladimir 'Bobik' Piskunov and features some very intriguing realistic gameplay. We had a chance to catch up with Piskunov at PAX East to discuss the game and see how it would be different from other medieval or fantasy sandboxes.