Username
Dana
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Role
Member
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Joined
January 2004
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Last Active
November 2011
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It's become a dirty word to some, but is instancing in MMOs really the boogieman it's been made out to be?
Recently, MMORPG.com went outside the box and traveled to Bioware's Edmonton office to see a single-player RPG. Here is a snippet of what we found and how Dragon Age can teach MMOs some lessons.
MMOs have always let people tweak their characters. Garrett looks at this and where it's been done well.
Today we have a special treat for anyone who had hoped to get in on this weekend's Global Agenda Beta test. We have an exclusive promo code people can apply to their exiting or new accounts. Of those who add it, 30 are guaranteed entry into this weekend's test. We also have three new screenshots of the game.
There is a second crop of MMOs on the horizon where the developers have nothing to say... yet. Jon runs down the list of the top 10 MMO projects we know are out there, but have yet to get the details on.
This week, Richard profiles two upcoming F2P MMOs headed to North American audiences: Allods Online and Prius Online.
In this column this week, our own Dana Massey looks at the survival genre and asks... Why Not A Survival MMO?
MMORPG.com confirms that the President of Product Development and President of Publishing have left NCsoft West.
Jon breaks out his crystal ball and peers three years down the road. Which 10 games will dominate the market then?
More and more game companies are combining sports with MMOs and most of these games are free-to-play. Richard Aihoshi digs deeper.
In his weekly column, Dana Massey looks at the nostalgia people feel for classic sandbox MMOs and talks about ways that developers could truly re-capture their popularity.
Developers screw up. Jon Wood counts down five of his favorite blunders in recent MMO history in this week's edition of "The List."
This week, Richard Aihoshi brings in some expert advice and talks to Matt Mihaly, CEO of Sparkplay Media, about metrics.
How do they come to be? Why do they read like they do? This week, Sanya looks behind the curtain in the MMO Underbelly at Patch Notes.
Massively is reporting that Studio Director Matt Wilson, Art Director Corey Dangel and Producer John Smith all left SOE Seattle and The Agency to form a new studio.