Carolyn Koh / Carolyn Koh has been writing for MMORPG.com since 2004 and about the MMO genre since 1999. These days she plays mobile RTS games more, but MMOs will always remain near and dear to her heart.
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CarolynKoh
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January 2006
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June 2016
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MMORPG.com Writer Carolyn Koh is attending this year's, modified, E3. Yesterday, Carolyn attended a session with NCsoft that saw her make her way through all of the games that they were displaying. In this article, Carolyn fills us in on Dungeon Runners, what's new and why the game was created.
MMORPG.com Writer Carolyn Koh is attending this year's, modified, E3. Yesterday, Carolyn attended a session with NCsoft that saw her make her way through all of the games that they were displaying. In this article, Carolyn reports on the state of Richard Garriott's Tabula Rasa, the upcoming Sci-Fi MMO from the creator of Ultima.
MMORPG.com Writer Carolyn Koh is attending this year's, modified, E3. Yesterday, Carolyn attended a session with NCsoft that saw her make her way through all of the games that they were displaying. In this article, Carolyn tells us about Guild Wars: Eyes of the North and even a little bit about the upcoming Guild Wars 2.
Recently, MMORPG.com writer Carolyn Koh sits down for a conversation with Hermann Peterscheck about the recently announced Jumpgate: Evolution that will see the six-year-old space MMO updated for 2007 with new graphics, new AI and more.
Today, Carolyn Koh takes a look at The Microsoft Reclusa, the keyboard child of Razer and Microsoft.
Today, Carolyn Koh takes a look at The Microsoft Habu, a mouse that came out of a collaboration between Microsoft and Razer.
Carolyn Koh gets caught up in the red tape at Microsoft and talks to their PR group in Seattle, WA about Games for Windows, DirectX 10, and how it applies to MMORPG gamers. She also throws in her own editorial voice in some cases. All of this as a prelude to reviews of The Habu and the Reclusa, which sprung from a partnership with Razer.
When Carolyn Koh attended the recent Online Game Developers Conference, she learned a little something about Icarus Studios and Middleware as a whole.
Staff Writer Carolyn Koh recently had the opportunity to ask a few questions of Robert “Razerguy” Krakoff, the co-founder and President of Razer, about their line of gaming mice.
Carolyn Koh's most recent article from the Online Game Developers Conference investigates the idea of player creativity in MMORPGs, pointing to games like: Second Life, Pirates of the Burning Sea, Lord of the Rings Online, and more.
Carolyn Koh files her third report from the recent Online Game Developers conference. In this article, Carolyn had the opportunity to talk to some of the people over at Cryptic Studios about their recent decision to release their animation tools to the general public.
Carolyn Koh files her second report from the recent Online Game Developers conference. This time, she sat in on a talk with Scott Brown and Hermann Peterscheck from NetDevil, the company responsible for Auto Assault. In this talk, Brown and Peterscheck discuss their missteps while brining Auto Assault to market.
The first ever Online Game Developers Conference was held on may 10th and 11th. Carolyn Koh attended the event and today writes the first in her series of reports from the show, a summary of five different MMORPG-related panels.
Carolyn Koh takes an in-depth look at one of the genre's hallmark games as she gives us her impressions of EverQuest as it stands for players today.
On the 23rd of April, Carolyn Koh attended one of five launch parties being held across the United States to celebrate the launch of Turbine's Lord of the Rings Online: Shadows of Angmar. The party was held, appropriately, at GameStop.