Scott is a comic book, music, and gaming nerd since the late 70s. Gaming all began on the Colecovision and Atari 2600. He buys and reads new comics every Wednesday from his LCBS and helps run an online Heavy Metal radio station. He also loves all things Star Wars.
Recently we had the chance to chat with Charles Boyd, creative director on Star Wars: The Old Republic. Scott and Charles talked about his history with the franchise, cosplay, and of course the upcoming Legacy of the Sith expansion due out later this year.
Bless Unleashed has hit on PC, and while the MMORPG itself has been out on console for a little over a year, the Bless IP has some ground to cover on PC. Scott has put about 40 hours into the PC version of Unleashed thus far, and has some thoughts.
MMORPG.COM got a chance to get a behind-the-scenes look at how the starships of Star Trek Online come to life and how an artist followed his passion for Star Trek. Donny Versiga designs starships and environments for Star Trek Online. His love for Star Trek began at a very young age, as he watched the series with his dad and often paused the show to sketch out the ships. Now he is responsible for generating the model, textures, and materials to either recreate the ships from the IP's most popula
Bless Unleashed's PC version is nearly upon us, and we recently had the chance to sit down and chat with Round8 Studios about the PC version of the MMORPG.
Last week Marvel Games and Netmarble executives held a virtual press tour to give the media some insights into the team's next mobile Marvel game. Here is our preview of the forthcoming Marvel Future Revolution.
Last week, Dimensional Ink Games released their latest episode, World of Flashpoint, free for all players for the first time. We sat down with CEO Jack Emeert on the latest episode and more in the world of DCUO.
Recurring events are a mainstay in MMORPGs. SWTOR just recently ended its Pirate Incursion event, and while going through it, Scott got to thinking: are these events more fun, or simply a daily chore?
For many of us, playing games serves as a distraction from the veil of real life. Games serve as a temporary get-away from things like dealing with a job, family, or a global pandemic. Many of us that play role-playing games with extensive character creators. Join Scott as he breaks down his way of creating characters in an MMO.
Just last week the DC Comics inspired superhero MMO, DC Universe Online (DCUO), celebrated it's 10-year anniversary! Dimensional Ink Games, the studio behind the development for the game, also kicked off a three weeklong in-game celebration that runs through January. We caught up with DCUO's Jack Emmert to talk about 10 years of the comic-hero MMO.
Last week was a precarious week for, not only Daybreak Games, but for their fans and subscribers. For Daybreak's Dimensional Ink Games development studio, the team behind the superhero MMO DC Universe Online (DCUO), even more so. Not only did they find themselves under the new management of EG7, but their Creative Director also announced her leave from the company. DCUO's community manager stated that the two are not connected and it was just a matter of coincidental timing. The acquisition of t
It's been a crazy year, but one thing that seems to have been on the rise are the popularity of MMO games during the pandemic. We sat down with Dimensional Ink Games' CEO Jack Emmert to discuss this, as well as its impact on their MMO, DC Universe Online.