Username
Renfail
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Member
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Joined
August 2015
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Last Active
September 2024
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This week Timothy Eisen talks beta pains, launch pressures and makes a few Camelot Unchained predictions for 2017.
And now for the continuation of this Saga of Lucimia developer journal. Don’t forget to read Part One to understand our focus on community first, and Part Two where we talk about the team, the realities of working under the public eye, and our Early Access program.
And now for the continuation of this Saga of Lucimia developer journal. Don’t forget to read Part One to get the whole picture, and understand our focus on community first.
In this month’s dev journal, were going to talk about the most recent round of alpha testing for the Saga of Lucimia, as well as upcoming goals for the next monthly build, and cover some of what we have been working on for over the past year and a half building the game up from scratch.