Niklas breaks down MMO game design, specifically why the asymmetry of how some MMOs are built can be, in the end, a very beautiful thing.
Niklas is back with another Dark Age of Camelot column, this time focusing on the realm versus realm combat in the MMORPG.
Niklas takes a look at PvP in Dark Age of Camelot, specifically the player-run scene in the community and how its 8v8 event took the aging MMO by storm earlier this year.
Freeshards have long drawn the population away from the Dark Age of Camelot live servers. Now the venerable MMO is striking back by borrowing from the freeshard's most popular PvP leveling event.