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Introducing the Cast of Characters – Part Two

William Murphy Posted:
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Tomorrow marks the official launch of Sword Coast Legends, and today we’re happy to present to you the final four main characters you’ll be accompanied by on your journal through the main campaign. Read on to learn about Larathar, Jarhild, Izhkin, and Soronil!



A gold dwarf rogue rarely gets the honor of traveling with one such as Illydia Maethellyn, and Larethar will never take that honor for granted. A Luskan resident with a penchant for drink and debauchery, Larethar rarely goes without a snide word or a sharp insult… except when it comes to Illydia. Without her, Larethar is a cutpurse, a brawler, and an occasional second-story-man. With her, however, he gets to be a hero—a snide, wisecracking, and somewhat greedy hero, but a hero, nonetheless.



A shield dwarf as tough as an ox and as stalwart as a stone wall, Jarhild straps on armor and shield to fight for the ones she considers friends. As a member of the Order of the Burning Dawn, she has the opportunity to protect the innocent and bring justice to the evil… and make a little coin doing it. She’s wise, powerful, and experienced in battle tactics, and when the people she loves are threatened, there is little in this world that can withstand her fury.

As a trained soldier, Jarhild is always prepared to do battle, be it on the front lines of a skirmish or the back room of a tavern. When not on the ready for imminent combat, however, she’s ready to kick back and blow off steam with the rest of the hard-bitten warriors. She fights hard, and she plays hard, and woe be unto the poor soul who comments on the way she holds herself, the way she dresses, or the way she hefts her sword. As a dwarf who has faced down orc hordes, repelled incursions of giants, and even held fast against a dragon ambush, Jarhild doesn’t feel a need to explain herself to anyone. She is who she is: a force to be reckoned with.



Izhkin, Lord of the Dark: Children cry and animals wail in the presence of Izhkin, Lord of the Dark. The greatest mind of his generation, Izhkin towers over the intellectual, physical, and mystical simpletons with which he is forced to share this world. In order to move secretly among the rabble, he masquerades as a lowly thief and assassin, but one should rest assured that he is, indeed, the Lord of the Dark. While other derro are known for being cruel, insane, and evil, Izhkin simply wishes to rule his realm with benevolence, regardless of whose spleen he has to rip out and give to Golgamann, his assistant, who only seems to talk to Izhkin himself. Also, the author of this bio certainly is not doing so at the point of an envenomed dagger, so you know all of this is true.

Izhkin is as adept with his blades as he is good-looking… possibly even moreso. His contacts in the black markets of the Underdark allow him to procure goods no one else would touch, and you could hardly find a better guide through the caves, chasms, and caverns of the Underdark… as long as you’re not overly stuck on being able to trust—or even comprehend, for that matter—your guide.


Luskan is a place where reputation means more than honor, and information sells better than ale… and thus, it’s the perfect place for Soronil Noonshadow. A moon elf diviner with a taste for mysteries, Soronil is a storehouse of information, both fact and rumor, and he’s willing to share it with anyone willing to pay his price. As such, he is a valuable source for those who, like Illydia and Larethar, seek ways to make up for past mistakes. While he’s open to sharing information to those willing to pay—or to work—for it, his own past is a bit of a mystery… as is his ability to remain alive in Luskan, given the enemies that a man in his line of work tends to make.


William Murphy

Bill is the former Managing Editor of MMORPG.com, RTSGuru.com, and lover of all things gaming. He's been playing and writing about MMOs and geekery since 2002, and you can harass him and his views on Twitter @thebillmurphy.