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Sony Online Entertainment | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 05/20/03)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.95 | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

New Patch 2.10.14 Goes Live

Posted by Craig McGregor on Sep 24, 2004  | Comments

New Patch 2.10.14 Goes Live -

The latest PlanetSide update, version 2.10.14 has been released to the Live servers, including a pistol balance pass, spawn room pain fields, new Geowarp functions and experience for capturing cavern buildings.  Here are some of the updates:

  • Standard Assault Pass: The Repeater and Beamer now do more damage, but have a slightly increased Cone of Fire. The Suppressor does more damage and now has a clip size of 25. The MAG Scatter now how 8 shots to a clip.
  • Spawn Room Pain Fields: A minor pain field will be in effect for all enemies who enter a spawn room, whether in a facility, tower or Core building. The pain effect will remain if a facility is hacked, but will be turned off if the generator is destroyed. If a Core Combat Pain Module is installed, its damage will not stack with the low level pain field. Instead, the pain field will begin doing the Module's level of damage.
  • Low level pain fields will not affect characters that are running an active Sensor Jammer Implant. Also, the Sensor Shield will continue to protect its users if they hack, use a weapon or take any other action. The Sensor Jammer will also have a slight stamina drain against all armor (even while crouched) except for the Infiltration Suit. This will allow infiltrators to move through pain fields as they did before, but anyone in another configuration will have stamina drain and therefore not be able to stay in the pain field indefinitely.
  • Players will earn experience for capturing cavern buildings.
  • Switching to the Stellar map will no longer cause the chat channel to switch to local.

For the full list of updates, check here.

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