Trending Games | World of Warcraft | Overwatch | Project Gorgon | Bless

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,752,542 Users Online:0
Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

V1.1, Open Sea Devlog

Posted by Keith Cross on Jan 30, 2008  | Comments

V1.1, Open Sea Devlog - Pirates of the Burning Sea -

The Pirates of the Burning Sea official site has been updated with a devlog detailing fixes made to the high seas experience in version 1.1.

Version 1.1 is here! This new version of Pirates of the Burning Sea is primarily a bug-fix build—but what a bug-fix build it is. I just ran a query on our bug database and found that this build includes the fixes for more than one thousand bugs. The vast majority of those are text and content bugs, most so small that they aren’t included in our patch notes or Misha’s head would explode when she writes them, but you’ll find small polish improvements throughout the game as well as stability and performance improvements. (Our first free content update, v1.2, is coming soon. That has lots of new content and features and we’ll start sharing details on it in just a couple weeks.)

Since our soft launch on January 7th, we have released several patches to fix critical issues. Crashes, memory leaks, and server stability have all seen significant improvements in the last three weeks. But we’ve only been rolling out the most urgent fixes to you, while testing continued on many, many more improvements and corrections.

While this build is mostly about bug fixes, it does include a handful of features and tuning changes to make the game better. In this series of devlogs I’m going to cover the highlights of what’s in v1.1.

Read more here.