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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

PvP Rewards Journal

Posted by Keith Cross on Apr 10, 2008  | Comments

PvP Rewards Journal - Pirates of the Burning Sea - MMORPG.com

The devs over at Flying Lab have released a new dev journal. This one focuses on PvP rewards in the nautical game.

I’ve got a love-hate relationship with the economy in Pirates. On one hand, it’s a system that I designed from the ground up, and of every system in the game it’s the one that most closely matches my original design vision. I continue to be happy with its overall robustness, particularly given how player-driven economies are considered a horrifying design challenge in the MMO industry.

On the other hand, I admit to being really, really tired of discarding changes that I think would be positive for the game as a whole because they’d unbalance the economy in some subtle but important way. I am deeply envious of games that have the freedom to simply toss new rewards into their loot tables and create repeatable quests that are massively rewarding.

That’s the background for the current state of PvP rewards. On one hand, I’m wholly in agreement with players who hate grinding PvE to pay for their PvP. On the other hand, I know what happens to the economy if I just directly reward PvP with cash equal to the lost point of durability. It inflates.

Read the whole thing here.

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