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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
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Producer’s Blog: Mission Tuning & Fixing

Posted by Jon Wood on May 08, 2007  | Comments

Producer’s Blog: Mission Tuning & Fixing -

Pirates of the Burning Sea Producer, John Scott Tynes, delivers yet another new Developer Journal to This time, John gives us a look at a Producer's Blog entry that was previously only available to players in the game's beta, now made public for everyone!

Pirates of the Burning Sea has been in beta since December of 2005. Our testers have seen a lot of changes and a lot of new features and content in that time. To keep them up to date on what's going on, we sometimes write dev logs that only our beta testers see. These appear in the beta forums and they enable us to discuss our work in detail for an audience that sees everything we produce.

I thought it would be fun to take one of those beta dev logs and put it up here on Some of it may be a little confusing, since it refers to some nitty-gritty gameplay stuff only beta testers know a lot about, but I bet you'll get a kick out of seeing how we communicate with our beta testers behind closed doors.

I also thought I'd give you something not even our beta testers have seen: some actual screenshots of our new boarding combat feature. This isn't in the beta yet because we're iterating the feature on a daily basis until it's ready for the beta, so enjoy these glimpses of a furious sword fight at sea!

Read the whole article here.

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