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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

New Devlog, New Producer

Posted by Keith Cross on Feb 20, 2008  | Comments

New Devlog, New Producer -

Yet another dev log has been posted on the Pirates of the Burning Sea official site. This one introduces a new programmer, reveals what's on the horizon in the 1.2 patch, and helps players get to know the game's new producer. 

Although I’ve been on Pirates of the Burning Sea since before it had a name, and have posted lots of dev logs and many replies in the forums, I don’t think most of you have heard of me. John Scott Tynes (aka “Rev”) is going to work on other things, and I’m stepping into the role of Producer on Pirates, so I wanted to re-introduce myself and talk a little about what’s coming up in the next few weeks.

To start things off, we have a new hire! John Zipperer joins us as a new client and tools programmer. His years as a programmer on Guild Wars at ArenaNet will be a real asset to the Pirates of the Burning Sea team. John will be working on a new art pipeline in order to greatly increase the rate at which our artists can get new environments into the game, and I’m excited to have him here.

The other big news is the 1.2 patch. This is our first major content patch and it is so chock full of good stuff that we have to spread it out across a series of Devlogs that you’ll see throughout the next week. To kick things off I wanted to give you an overview of what’s coming up.

Read more here.

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