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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

New Dev Log

Posted by Jon Wood on Jan 06, 2006  | Comments

New Dev Log -

Misha, of Pirates of the Burning Sea, has released yet another Dev Log. Thisa time, it gives us some of the feedback that was recieved during a recent beta session (their longest on record at 4 hours).Below, you will find a sample of the log.:


Beta Feedback
After our longest beta session yet (4 hours on Friday), I compiled some of the comments from the resulting forum posts. Some are positive, some are ...suggestions. :) So far, our beta testers have been generous in their feedback, which we greatly appreciate. They've helped us track down several important bugs, given some fantastic suggestions, but mostly confirmed what we believed already

  • the art is terrific but more would be better and many game systems are off to a good start but need tuning and polish.


  • The AI either seemed confused or just non responsive. I was able to defeat the ship fairly easily by using grape shot on its crew near the left side where it wasn't firing at near point blank range
  • One thing I noticed about all AI in every mission is that I felt it was "TO" helpful to be a descent challenge. I'm not sure if I'm a glutton for punishment or what but I feel like missions are to dependent on your AI allies to really encourage grouping or even a proper challenge


  • I must state the obvious. This game is Beautiful. I entered Ruddy cove, walked down the streets to the church and saw the beach with the sun riding low over that beautiful water. I loved it. A wonderful scene. I later logged on to the English town and found it enchanting as well.
  • last night was the first time I have been to the English Magistrates office. I saw the screen shots of the dust floating in the air but in person it was AWESOME. I think I stood there a while and just watch it...drewl
  • Chain shot is also very cool looking. Not so cool when your on the receiving end but I was completley shocked by it when it was fired at me. I didn't really expect the chains to be visible and whirling around...great stuff guys and girls
  • will later versions of towns have a welcome sign? … I had no real idea where I was
  • Is there an adjustment for text size? I find the text when people are speaking to me a bit small for my liking.

Get the whole dev log, here.

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