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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
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Duels and Skirmishes Devlog

Posted by Keith Cross on Feb 28, 2008  | Comments

Duels and Skirmishes Devlog - Pirates of the Burning Sea - MMORPG.com

The folks at Pirates of the Burning Sea have posted a devlog which looks at duels, skirmishes, and ship to ship combat.

One of the things we’re most proud of in Pirates of the Burning Sea is our ship to ship PvP. We feel that we have created a deep, enjoyable system for player versus player combat, with interesting and complex battle possibilities. Unfortunately our PvP has some fairly significant barriers to entry. The biggest of these is that you’re risking your ship every time you go out. While we like this risk, and the context and meaning it gives to our PvP, it’s a bit daunting, especially for new players. In light of that we’re adding a couple of new systems to help ease new players into the PvP experience: duels and skirmish battles.

Duels are fairly straightforward: you and another player agree to a no risk ship fight. Both of you must be in a town when the battle starts (though you can be in different towns), and you join the battle in the ship you are currently sailing, with the outfitting you currently have equipped. You and your opponent enter a private instance and have at it. All the normal ship combat rules apply, but when you’re sunk your ship does not lose a point of durability and retains all of its outfitting. Cannon ammunition you expend is still gone, and if you choose to use consumables you don’t get them back, but you cannot lose your ship. At the end of the battle you’re returned to the port from which you entered the battle.

Read more here.

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