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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
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Devlog: Art and Games

Posted by Keith Cross on Jun 10, 2008  | Comments

Devlog: Art and Games - Pirates of the Burning Sea -

The latest dev diary on the Pirates of the Burning Sea official site was written with aspiring artists in mind, and takes a look at what it means to be a professional artist and the concept of the artist's vision.

The content of this devlog is aimed at aspiring artists and art directors. Be warned: it won’t discuss our game directly, but instead concentrates on more abstract, but larger issues behind the creation of art for games in general.

As a teacher at the Art Institute of Seattle, my goal has always been to help each of my students discover their individual artistic “voice”. When I entered college at the Rhode Island School of Design as an illustration major, I thought my goal was to learn how to draw, say, Spiderman at a professional level. However, what I eventually discovered there was something radically different and revolutionary to my way of thinking about art. The goal in art, I discovered, is not to learn to mimic what others are already doing (and the way they do it), but to figure out what strengths one naturally has in order to develop them into a personal and unique vision.

Read more here.