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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

Developer Journal

Posted by Dana Massey on Jun 07, 2006  | Comments

Developer Journal -

John Scott Tynes, the Producer of Pirates of the Burning Sea, has a confession to make: he doesn't like MMORPGs. In this new developer journal, find out why he believes that is an advantage that will be passed on to the gamer.

Now that I’m the producer for our pirate MMO project, it’s time to tell you a little something: I don’t like MMOs. I really don’t. They offer grotesque amounts of tedium, inflict generous dollops of active punishment for trying to play them, suck money out of your pocket every four weeks, and frequently demonstrate the shockingly low standards for software engineering in this segment of the industry.

I’m a Mac user and a console gamer. Let me translate this for you: MMOs are just not my thing.

As it turns out, this is a great job qualification. I have absolutely no desire for us to implement something that could be described as, “Just like "SOME successful MMO", but at sea!” because odds are that I think "SOME successful MMO" is awful and would not play it on a train, on a boat, in a house, or with a mouse. Instead, I want us to implement an MMO so good even I would play it.

You can read more here

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