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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

Build 1.8 Notes

Posted by Keith Cross on Oct 07, 2008  | Comments

Build 1.8 Notes -

Flying Lab has published the release notes for build 1.8: A Good Day to Die for Pirates of the Burning Sea.

We will be publishing build 1.8: A Good Day to Die to the Invincible server on Tuesday, October 7th at 9:00am AEDT (October 6th, 3pm Pacific).

Main new features:

* Cargo Manager: Ever want to move everything from the hold of one ship to the hold of another and get bored dragging/dropping each item/stack? Now you can multi-select everything and move it all at once! As we enabled that ability, we added some other nifty features as well. Check it out by clicking a new button in any UI where items can be to bring up the Cargo Manager UI.
* PvP Fleet Strength: We now calculate the strength of your group vs. the strength of the group you're attacking and we don't let you attack if the difference is too great. This is intended to decrease time-griefing. See below for more info.
* Port Battle Schedule Revision: Port Battles can now only be scheduled during certain hours on each server. Read more info here.
* New daily missions: In 1.7, we introduced repeatable missions for high level players. In this build, we've added some for mid-level players.
* Broadsheet Peddler: There is now a dude hanging out in Bridgetown and other highland towns who can direct you to missions you may have missed in your journeys.

Read more here.

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