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Portalus Games | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 01/22/08)  | Pub:Portalus Games
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Hybrid | Monthly Fee:Free
System Req: PC | ESRB:TOut of date info? Let us know!

Build 1.10.30 Release Notes

Posted by Keith Cross on Nov 25, 2008  | Comments

Build 1.10.30 Release Notes - MMORPG.com

FLS has posted the release notes for build 1.10.30.0 of Pirates of the Burning Sea.

Differences between 1.9.32.0 and 1.10.30.0 include but aren't limited to:

Ships / Outfitting:

* Heavy Hercules: Turning Acceleration 10 -> 9.

Ship Combat / Skills:

* Using Take Command on a sinking ship could have bad consequences. Fixed - you can no longer Take Command when a ship is doomed.
* Run them Down can no longer be used against other players unless they're in a PvP zone or flagged for PvP.
* Buccaneer Crime Network: Now provides +5% doubloon loot. Freetrader Trade Connections: Now provides +5% doubloon loot. Navy Military Communication: Accuracy 3 -> 2, Added 2 Target Tracking.
* Sailing faster than 25 knots no longer continues to accumulate accuracy penalties. Relative motion accuracy penalties are now capped at 10%.

Swashbuckling:

* Boarding encounters should now match the time of day of the ship encounter they started from.

Missions:

* The Broadsheet Peddler is of no help to low level players at this point. However, it didn't say that - he said he'd happily help you and then didn't. Now he's clearer about his role.
* Tutorial: Claim Prize: If you had Skilled Negotiator, you couldn't complete this tutorial. Fixed.
* Man of Wealth and Taste: Ships sometimes sailed into town. Literally. Fixed.
* Calling on the Magistrate: If you were French, this pointed you to the wrong magistrate. Fixed.
* Spirits of the Caribbean: This mission wasn't supposed to be repeatable. Fixed.
* Mysterious Bounty: The destinations weren't always correct. Fixed.
* Smuggler's Dragnet: Sent you to the wrong NPC for turn-in. Now correctly directs you at Kirk.
* If you used a Smuggler's Tunnel in Tortuga, it would often break mission doors. Fixed that.
* The Finer Things: Servant writing with a pen in a ledger now has a pen and a ledger.
* Signed in Blood: It wasn't possible to complete this mission. Fixed.
* Battle of Grand Turk: If you played your cards right, it was possible for a dead Ismail to join the fight. Fixed.
* Stop and Go: Is now a group mission. It makes more sense now.
* Henry Harris, I Presume?: If you sunk Henry instead of boarding him, you could get trapped in the mission. Fixed.
* Most Dangerous Ingredient: The mission couldn't be completed. Fixed.
* Pardon Me!: The ship cabin appeared to be on the moon. It now exists in a more appropriate environment.

Read more here.

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