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Pillars of Eternity

Paradox Interactive | Official Site

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Pillars of Eternity Articles

E3 2015 – The White March Part One Preview

The first expansion to Pillars of Eternity is upon us, and lo: it looks really freaking good. We met with Obsidian’s Josh Sawyer at E3 to chat about The White March Part One, what players can expect from the expansion, and what we can all expect from future content updates going forward.


First Impressions

Later this week, Pillars of Eternity launches after over 77,000 crowdfunding backers demanded it to happen. The spiritual successor to the Infinity Engine RPGs of old (Baldur’s Gate, Icewind Dale, and Planescape: Torment), Obsidian’s game has a lot of hype and hope riding on it. Here are our first thoughts after several hours with the review copy.


Exclusive Class Preview - Part 2

Pillars of Eternity launches next week on March 26th. As fans of the Infinity Engine RPGs of yesteryear ourselves, we’re all very eager to give this new take on the golden age a playthrough. We gave you part one yesterday, and today we have the remaining classes to delve into.


Exclusive Class Preview - Part 1

Pillars of Eternity launches next week on March 26th. As fans of the Infinity Engine RPGs of yesteryear ourselves, we’re all very eager to give this new take on the golden age a playthrough. Today, we’re happy to present to you an exclusive look at the classes you’ll be able to choose from and party with when Pillars comes sliding into digital shelves.


Strikes the Right Old School Notes

When it comes to expectations, Obsidian knows that they are sky high for its upcoming crowdfunded throwback RPG, Pillars of Eternity. The game was one of the first handful of super successful Kickstarter supported projects, with the team having learned a few lessons from the fast-paced community response almost immediately. With the release of the backers’ beta just a couple of weeks ago, the game went before the fans at PAX late last week.


The Infinity Engine’s Back

Pillars of Eternity’s crowdfunded development by Obsidian shows just how much people love their 90s RPGs. The Infinity Engine was the base of classics RPGs like Baldur’s Gate and Icewind Dale, and with Pillars of Eternity, Obsidian hopes to recapture the make of that golden era. But is there such a thing as going too old school with your design? Read on for our preview.


The RPGs of Yesteryear, Made Anew

There was a bit of controversy when well-known AAA studio Obsidian reached out to Kickstarter in order to fund a passion project. Pillars of Eternity is a classic Infinity Engine style RPG in the vein of Baldur’s Gate and Icewind Dale. To be sure, as much as we would love updated games in this style, the fact is that most people with the venture capital money likely think we don’t.