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Obsidian Entertainment | Official Site
RPG | Setting:Fantasy | Status:Final  (rel 03/26/15)  | Pub:Paradox Interactive
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Pillars of Eternity: Complete Edition Coming to Nintendo Switch in August

Posted by Poorna Shankar on Jul 26, 2019  | Comments

Pillars of Eternity: Complete Edition Coming to Nintendo Switch in August - MMORPG.com

In a press release today, Versus Evil and Obsidian Entertainment announced that Pillars of Eternity: Complete Edition will release for Nintendo Switch on August 8.

Priced at $49.99 / € 49,99 / £ 44.99, this version will include the two-part DLC, The White March: Parts I & II. Additionally, it will include all updates from the original PC version, including increased level cap, expanded party AI options, and new difficulty levels.

Versus Evil General Manager Steve Escalante said,

“We are thrilled to be announcing that Pillars of Eternity: Complete Edition is launching on Nintendo Switch in August. Our continued partnership with Obsidian reaffirms our combined commitment in delivering one of the best RPG experiences available to Nintendo Switch players.”

About Pillars of Eternity

  • Award-winning writing, story and artwork of Pillars of Eternity, along with the expanded world and content of The White March: Parts I & II.
  • Expansive character creation that impacts your personal story with races, classes, and character backgrounds to choose.
  • An epic universe to explore, filled with intriguing party members and companions, a variety of in-game factions, and a lovingly rendered world to traverse.
  • All major updates from the original PC version, including a raised level cap, expanded party AI options, and new difficulty levels.
  • The deep and classic Real-time with Pause Combat system that feeds your inner tactician.

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Poorna Shankar / A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.
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