The Pathfinder Online team has posted another comprehensive blog entry that lays out PvP plans for the upcoming MMO by GoblinWorks. Tork Shaw gives insight into the different ways that PvP will happen, including settlement conflict, company conflict, and faction conflict.
PvP in Pathfinder Online
At the core of Pathfinder Online is player versus player (or PvP) combat. A variety of contexts gives meaning to these brutal battles of sword and spell, but whether fighting for revenge, faith, or political power, the Crusader Road is a wild and dangerous place driven by conflict. Survival and success will require players to forge alliances, organize companies, or perhaps create fragile accords, but even for the most diplomatic of players there is no substitute for a sharpened blade or a torrent of arcane power. Today I'll be sketching out a broad overview of the different levels of PvP combat and the motivations that drive combat from duels to skirmishes to pitched battles including hundreds of players at a time.
Read the full post on the Pathfinder Online site.