Path of Exile Articles
In our second part of our coverage of Path of Exile's Heist league coming later this month, Aaron breaks down some of the different skills to complete a successful heist.
On September 18, 2020, Grinding Gear Games will release one of the largest League updates for Path of Exile, ever. So large, we cannot fit all the information in just one article. Welcome to a new way of playing PoE with the Heist League!
Last week, I had the opportunity to speak with Path of Exile Managing Director, Chris Wilson, for nearly an hour about their upcoming expansion, Delirium. Our conversation ranged from the ethos behind the expansion, to new mechanics, the passive tree, and much more.
At ExileCon 2019, Grinding Gear Games pulled the veil back on Path of Exile Mobile. As someone who is decidedly not a mobile player of practically any game, Bradford found himself intrigued at the notion. So how did it fare in its first public outing? Bradford put the mobile build through its paces - here's his impressions from the show floor.
Path of Exile fans descended upon the Aotea Centre in New Zealand last week, hoping to get a glimpse of the future of the ARPG. They got more than a glimpse, as Grinding Gear Games showcased the first 45 minutes of their upcoming Path of Exile 2 to the world. We got to go hands on - so how did it fare?
Path of Exiles newest League Blight will be going live in September and it will be bringing some new and exciting content to the game. But what does the Blight actually entail?
The latest in Path of Exile’s big updates has gone live just recently with the Synthesis League. It brings a host of adjustments to current skills, new skills and changes to the passive tree. The namesake of this League brings to the player a chance to find lost memories of Cavas with a chance at rare loot at the end of that tunnel. We’re a week in to the new expansion and it’s time to see how it's doing.
The next league coming to Path of Exile is called "Synthesis" and it's bringing a unique twist to a game that is full of unique twists. Synthesis, among other things, allows players to literally create their own "snap together" dungeons for the experience (and loot) that they want most. We chatted with Chris Wilson to learn more.
When Path of Exile launches the Betrayal league in December, it will be the game's biggest one to date. Players will set off on an adventure that will see them tracking down members of the Immortal Syndicate and targeting them for assassination. But it's more than a simple "find and kill" adventure, but one that features twists and turns, alliances and broken friendships all on the path to finding the Syndicate's leader.
Grinding Gear is one of the hardest working bunch of developers that continually proves that quality content can be pushed out at a blistering pace. Path of Exile: Incursion launched earlier this summer, but not resting on their laurels, the team is expanding Path of Exile yet again with Delve, the game's first infinite dungeon that will challenge even the hardiest of players.
The good folks at Grinding Gear are getting ready to unleash a brand-new Challenge league to its players when Incursion launches on June 1st. It’s going to bring some fascinating new content to players as well the chance to travel back in time over a thousand years. The goal for Incursion is, according to Chris Wilson, to blur the line between league and expansion and to give players new items, new areas, new monsters, new characters.
Due out on March 2nd worldwide for both XBOX and PC, Path of Exile’s about to invite you to be the very best, that no one ever was. The Bestiary Challenge League update brings with it a ton of new content to tackle in a brand new economy with fresh mechanics. Perfect for new and old players alike, the Bestiary update lets you go all Ahab on the monsters and beasties of Wraeclast.
Path of Exile will be expanding in December with War for the Atlas. While Fall of Oriath was an expansion that gave newer players a lot of great content to explore, War for the Atlas is designed to provide new experiences to the game's veteran players. Players will be able to take on challenging fights through new locations and be able to claim some brand new rewards for their efforts. We had a chance to sit down with Grinding Gear's Chris Wilson to learn more.
I have been playing Path of Exile since the very first closed beta. It’s been my go to ARPG ever since then. Most importantly the depth of the game and the amazing replayability. Oriath changes a lot of the core game and some things I like and some things I dislike. It’s bound to happen, changes to a game we don’t like. For this look, I would like to just go over those things and express my concerns and express my joy depending.