Path of Exile Articles

Path of Exile is a game I’ve had the chance to get quite familiar with over my years writing for MMORPG. I’ve watched it grow into the impressive and expansive title it is today. But if its latest expansion, The Fall of Oriath is any indicator, we’ve only seen the tip of the iceberg so far.

The game has enjoyed incredible popularity amongst ARPG fans and the team has been cranking out numerous expansions over the past couple of years to great success. Now, GGG is back once again with the game’s sixth expansion, Fall of Oriath, and it may prove to be the game’s biggest expansion yet.

Four years ago Path of Exile launched hoping to do justice to its spiritual ancestor Diablo II, and hoping to enjoy a similar kind of success. Today, with numbers rising (a million players signed on in December alone) the Indie RPG is on track to achieve that ambition. Building on last year's momentum, this summer Path of Exile launches for Xbox One and releases its biggest expansion yet—The Fall of Oriath.

This week we talked to Chris Wilson at Grinding Gear Games about the upcoming Challenge League for Path of Exile. Breach is a new League that is coming in December. Players will be excited to battle some horrific Lords over the holidays as this expansion comes with some great mechanics and fast paced content for players.

Path of Exile is getting a brand new expansion. Called Atlas of Worlds, it launches on September 2nd, and significantly improves the endgame map creation system players have been spending so much time with since the game launched a few years back. We spoke with Grinding Gear’s Chris Wilson about the myriad ways in which Atlas of Worlds improves the endgame for Path of Exile, and how the new Essence Challenge League brings challenges for new players too.

Grinding Gear Games is set to release Ascendancy, Path of Exile’s fourth expansion, sometime in early 2016 and we recently had the pleasure of sitting down with GGG’s Chris Wilson for a tour of the expansion’s key features.

For the last two years, Path of Exile has been redefining the action-RPG genre, and in a few weeks the game will be launching its biggest expansion ever, The Awakening. Grinding Gear Games has had a dedicated team the last two years, working to bringing The Awakening to life, and from the preview Technical Director Jonathan Rogers gave this week in downtown San Francisco, The Awakening's going to be quite literally a game-changer.

Grinding Gear Games' Path of Exile is set to receive its second major expansion on August 20th, and we caught up with CEO Chris Wilson to reveal two of Forsaken Masters' big new features: the Witch Catarina, Master of the Dead and the Standard Challenge League coming with the expansion: The Rampage League. Read on for all the details.

Last fall, I met with the guys from Grinding Gears games shortly before they launched their hit online action RPG, Path of Exile. Four months and five million registered players later, the team stands on the cusp of releasing their first major content update, Sacrifice of the Vaal. I met with Grinding Gears Managing Director Chris Wilson and Path of Exile Technical Director Jonathan Rogers once again this week, and the two filled me in on what we can expect from this first sizable content dump.

Path of Exile has been in open beta for quite some time and has been well-received by players. Grinding Gears is ready to launch the game into retail release with some awesome new features. We've got a preview of what can be expected. Check it out and leave us your impressions in the comments.

With Path of Exile's official release just around the corner on October 23rd, we caught up with Grinding Gears to take a look at the new Scion class, the all new end of Act 3 content, and all the new features in the launch build.

Path of Exile is a game that has many fans of the action RPG niche of the MMO space very excited. Later this week, PoE will enter its open beta phase of development. In the meantime, we've got a spiffy preview for our readers. Check it out before joining the conversation in the comments.