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Pantheon: Rise of the Fallen

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Pantheon: Rise of the Fallen Articles

Visionary Realms Wants to Know Where You Draw the Line on RMT, F2P & More

The Visionary Realms team has a new post on the Pantheon: Rise of the Fallen forum to assess the community's thoughts about a wide range of topics. Called "Where Do You Draw the Line?", the topic asks players what their thoughts are on season passes, DLC, subscriptions, F2P, B2P, P2P, expansions, early access, microtransactions, and cash shops. The bottom line is "what is your preferred method to pay for an MMORPG?"

Pantheon Radio Brings You All Things Pantheon 24/7

If you're a big fan of Pantheon: Rise of the Fallen, you may be interested in a new fan project called Pantheon Radio that brings you all of the news and information, podcasts and live shows and much more 24/7. The app is available on all mobile devices and is the perfect thing for fans of the forthcoming MMORPG from Visionary Realms.

A Peek at Elves from a Design Perspective + the Year Ahead

The Pantheon: Rise of the Fallen February newsletter has arrived. The letter begins with a short retrospective review of 2017 as well as information about what each component team has been working on most recently and what's coming in the future. In addition, fans get a first look at Elves with interesting information about the design process from design to implementation.

2017 in Review & a Look at Harvesting Anchor January Newsletter

The latest Pantheon: Rise of the Fallen newsletter has been published. It begins with a retrospective review of 2017 and then moves on to a first-look post about harvesting and how it will play out in the game.

The Most Wanted MMO of 2018 is.........PANTHEON: RISE OF THE FALLEN!

You, our readers, have spoken. After the closing of the voting period and counting each and every selection, the winner of the Most Wanted MMO of 2018 is none other than Visionary Realms' Pantheon: Rise of the Fallen!

Pre-Alpha Testers Being Invited in for a Looksee at a Literally Growing Game

Visionary Realms has hit a huge milestone today when the doors to Patheon: Rise of the Fallen swing open for pre-alpha testers. Players will be able to explore Thronefast and "literally see the game grow around them as they help us squash bugs, offer feedback and be a part of the development of this grand MMORPG, arguably earlier than public has ever been invited into an MMO -- while there's still grayboxing!"

Community Spotlight Details Halfling Race & More

The latest Pantheon: Rise of the Fallen Community Newsletter has been posted that most notably includes the first information about the Halfling race. In addition, the Art and Animation team provides and update and community member 'Saicred' is interviewed.

Latest Newsletter Provides a State of the Game  Update

The September Pantheon: Rise of the Fallen newsletter is now out and about, this time with a brief, but informative, look at the current state of the game. During the week that was, the team tackled a number of features including the initial economy design, new concept art production, the final pass at the Perception system storyline, finalization of assets for Thronefast and some new armor set models are in production.

Latest Newsletter Introduces Key Staff + a Community Contest

The latest Pantheon: Rise of the Fallen newsletter has been published on the official site. In this month's edition, three key staff members are profiled (sounds ominous!) including Project Manager Lynn Ashworth, Customer Service / VIP Planner Sierra Rush and Benjamin Dean, Director of Communications. In addition, a new contest has been announced as well as revealing several amazing looking promos from the recently held San Diego Comic-Con.

Targeting a Demographic & Making the Best Damn Game for Them

Brad McQuaid has posted a lengthy article on the Pantheon: Rise of the Fallen site that provides insight into the type of game that he is making. Called "Want went wrong? WoW? 'WoW-Killers' or a general lack of guts?", the article delves into whether or not MMO developers should continue down the same road using the same ideas or if they should "choose a target audience, a demographic within the greater online gaming space, and make the best damn game we can for that group".

Latest Newsletter - Focused Gaming, AI Development & More

The latest newsletter for Pantheon: Rise of the Fallen has been delivered and it is, as usual, packed with information. Most notably, a new interview with Brad McQuaid anchors the letter where he speaks about "The Importance of Focused Gaming", the importance of community and more. He begins with the earliest days of MMOs all the way through the ongoing creation of Pantheon.

June Newsletter Touches on Lore, Crafting, & More

The June edition of the Pantheon: Rise of the Fallen newsletter is out with its usual nods to the community and with brief profiles of new staff members at Visionary Realms. Most notably, however, is the developer updates across a number of sections including Lore, Crafting, World Building, NPC placement and more.

Devs Asking Players to Imagine Clothing & Armor

The Pantheon: Rise of the Fallen team has posted a new question to its fans on the official forums. Called "Hmm, what should I wear?" the question asks players to imagine what their characters would wear if they could create their own clothing or armor.

May's Newsletter Provides a Peek Inside Patch Notes

The latest Pantheon: Rise of the Fallen newsletter has been published that provides a wealth of information about what the team has been working on over the past four weeks. Included in the May letter is a look at some of the most recent updates applied to the game including bug fixes and more.

Visionary Realms Secures Series A Funding

Visionary Realms has announced that it has secured a round of Series A funding, indicating that preferred stock has been sold for investment purposes. The additional funding means that the team can expand across nearly every department. In addition, Pantheon will soon be able to begin inviting testers and focus groups in to try a pre-alpha version of the game.


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