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Overwatch PTR Patch Notes Outline Changes to Many Heroes

Posted by Poorna Shankar on Sep 26, 2019  | Comments

Overwatch PTR Patch Notes Outline Changes to Many Heroes - MMORPG.com

Buckle up, as the latest Overwatch patch notes for PTR outline many changes to a bunch of heroes.

Posted on their blog, the post starts off with,

“A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback 131 or PTR Bug Report 31 forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.”

Changes to heroes include,

“D.Va

Defense Matrix

  • Regeneration rate increased from 12.5% to 16% per second

  • Delay before regeneration begins lowered from 1 second to 0.75 seconds

Orisa

Protective Barrier

  • Cooldown increased from 9 to 10 seconds

Roadhog

Scrap Gun

  • Ammunition increased from 5 to 6.

Sigma

Kinetic Grasp

  • No longer blocks Chain Hook and Whip Shot

Gravitic Flux

  • High gravity effect duration reduced from 1.2 to 0.9 seconds

Experimental Barrier

  • Regeneration rate reduced from 175 to 150 per second

  • Now has a 1 second cooldown after recalling the barrier

  • Initial 0.2 second cast time removed

Winston

Barrier Projector

  • Duration increased from 6 to 9 seconds

  • Health increased from 600 to 700

Baptiste

Immortality Field

  • Health decreased from 250 to 200

Lucio

Crossfade

  • Speed boost’s effect increased from 20% to 25%

Amp It Up

  • Speed boost’s amplification increased from 50% to 60%

Wall Ride

  • Speed buff reduced from 40% to 30%

Mercy

Valkyrie

  • The extra beams created by Valkyrie now ignore enemy barriers

Moira

Biotic Grasp

  • Self-healing reduced from 30 to 20 health per second

Doomfist

Rocket Punch

  • Time to reach max charge increased from 1 to 1.4 seconds

The Best Defense…

  • Shield health gained per hit reduced from 35 to 30

Sombra

Translocator

  • Cooldown increased from 4 to 6 seconds

  • Cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy

Symmetra

Photon Barrier

  • Duration reduced from 15 to 12 seconds

  • Health reduced from 5000 to 4000

Sentry Turret

  • Damage per second reduced from 50 to 40

Photon Projector

  • Players impacted by the primary fire beam should now hear a louder impact sound

Tracer

Pulse Pistols

  • Damage falloff now starts at 13 meters, up from 10 meters”

Yeah, that’s a lot. Bug fixes are also included for Brigitte, Doomfist, Sigma, Sombra, and Winston. Check the full notes here.

Poorna Shankar / A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.
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