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No Man's Sky Receives Brace of Patches, Crash Fixes

Posted by Poorna Shankar on Aug 15, 2019  | Comments

No Man's Sky Receives Brace of Patches, Crash Fixes -

No Man’s Sky Beyond launched just Wednesday, and has already received two patches, with a third currently in the experimental brand on Steam.

Here are the patch notes:

Patch 2.05

  • Fix for crashes occurring in the Space Anomaly.

  • Fixed a number of issues causing some players to experience low framerate after visiting the Space Anomaly.

  • Fixed a rendering related crash.

  • Fixed an out of memory crash.

  • Fixed an issue that could cause a crash when manipulating inventory in close proximity to a high number of players.

  • Fixed a crash affecting VR with supersampling enabled.

  • Fixed a situation where network connectivity issues could prevent players from speaking to NPCs aboard the Space Anomaly.

  • Fixed an issue where storage containers could not be accessed.

  • Fixed a crash affecting unsupported VR hardware.

Patch 2.06

  • Fix for instance rendering crash.

  • Added improved warnings for GPU issues.

  • Added improved warnings for Vulkan driver support.

  • Fix for incorrect fullscreen or max size on 4k/scaled displays.

  • Fix for uninitialised render buffer returned from API.

  • Fix for crash when incorrect number of freighters spawn.

  • Fix for crash when disconnecting from Multiplayer in UI.

  • Fix for crash on controller remapping screen.

Poorna Shankar / A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.
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