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Issue 75, May 8, 2007
In the news
Issue 9: Breakthrough, the latest free expansion for City of Heroes and City of Villains was released last week. This issue features a new invention system, the high-level Statesman's Task Force for heroes, Consignment Houses, and more.

Learn more about Issue 9: Breakthrough here.
Tabula Rasa, Richard Garriott's much anticipated sci-fi MMO title announced that they have entered the closed beta phase of production. The game promises to introduce several fresh features to the MMO genre such as a character cloning system, role-playing on the battlefield and a mystical "Logos" language and powers system.

Read the full story here.
The story this week that generated responses across the full spectrum of opinion was the news of the World of Warcraft Visa. More than just a pretty picture on a regular old credit card, the card has a reward program where you can actually earn WoW game time.

Find out more here.
Get more news on our site here!
Review: EverQuest
Carolyn Koh takes an in-depth look at one of the genre's hallamrk games as she gives us her impressions of EverQuest as it stands for players today.
  • The EverQuest spell system is one the widest and most varied of all MMO games currently on the market.
  • EverQuest also takes more "work" to play. NPCs who are also quest givers do not have helpful glowing symbols above their heads, nor are the trigger words always marked.
  • The Alternate Advancement (AA) system was introduced in the Shadows of Luclin expansion and allows players of level 50 and above to put a percentage of the experience gained in the normal course of play to the alternate xp scheme.
  • What would an MMORPG be without quests? At launch, though I was disappointed at the lack of quests available, they have been added to regularly, and currently, there are more quests in the world of Norrath than you can shake an epic weapon at.

You can read the whole review here.
More reviews can be found on our site here
On-Site: Game/On and Contests

This week on's Game/On Jon Wood and temporary co-host Keith Cross discuss a number of MMORPG birthdays, World of Warcraft's new VISA card, Richard Garriott and Jon's recent trip to The Netherlands where he visited the studios of The Chronicles of Spellborn.

Check out the Podcast here., Scions of Fate and have teamed up to bring you an exciting new contest for May 2007! From May 5, 2007 to June 1, 2007 @ 9PM EST we will be accepting entries into a random drawing where we will give away ONE Scions of Fate custom painted gaming PC! All you need to enter is a free account and to fill out the form below.

Get the contest details here.

This week's Game of the Week is Pirates of the Burning Sea.

Last week Pirates of the Burning Sea posted an example of their PvP in a devlog on their official site titled The Battle of Port of Spain. The story is an exciting account of a battle between a Spanish ship and two British vessels with parts written by players from both sides. Despite being out numbered and out gunned, the Spanish ship managed to hold it's own during the 20 minute battle with a combination of luck and skill. That battle like this can happen in the game shows off the potential that this game has to be the pirate MMO to beat in the near future.

Learn more about Pirates of the Burning Sea, here, or check out our game list here.
The Week that Was
Monday, April 30

Tuesday, May 1
MMOWTF: The Tedium of Being Evil

Wednesday, May 2
The Cronicles of Spellborn: Part 1: Introduction

Thursday, May 3
Age of Conan Dev Profile Q&A: Haluk Diriker

Friday, May 4
word of the New World: Jon-Enee Merriex Dev Journal
Did You Know?

Last week, Lineage II celebrated its third birthday! To celebrate the folks at NCsoft have released some interesting and fun statistics from the history of the game. Here are a few:

Number of free major content updates: 6, this gives an average of two major content updates a year.

In North America and Europe there have been more than 3.8 million characters created, only 33 of those have reached max level of 80. That's .00008%.

There have been 618,978,656 character deaths since launch. To put that into perspective, the commbined estimated populations of the USA, Canada and Mexico is around 443,397,021.

© 2001-2007 Cyber Creations Inc.

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