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MMORPG.com Newsletter Issue 45, October 2nd, 2006
In the News Visit Library
On September 27th, one of the larger mysteries in the world of MMORPGs was solved when it was announced that Cryptic Studios, the studio responsible for NCsoft’s City of Heroes / Villains, will be making their second super-hero genre MMO. They have teamed up with Marvel and Microsoft to create “Marvel Universe Online”.

Read the news item here.

On September 28th, MMORPG.com learned that another of the MMOGs on our Games list has ended. The sci-fi game SEED and Runestone, the company behind it, have both closed their doors. After an unsuccessful attempt to form a partnership with publishers and other MMO companies, Runestone has simply run out of money. Lars Kroll Kristensen, the CEO of Runestone Game Development, stands behind the concept of an MMO without combat, and remains confident that this is something that can be done successfully, given sufficient funding.

Get the news here.

On September 26th, MMORPG.com published new information on two upcoming and highly-anticipated games. From Vanguard, we have a preview of seven of the game’s 19 starting races. From Warhammer Online: Age of Reckoning, we have two class profiles: The Dwarf Engineer and the Goblin Squig Herder.

Review More Reviews

Dark And Light

On Monday, October 2nd, MMORPG.com published a new review by Thomas Mortensen who had the assignment of playing and reviewing the MMOG, Dark and Light. With review section headings like: "The quest of installing the game", "Dark and… Dark? Character generation", "Did the Cow of Destruction just own my level 20 warrior" and "Get out those binoculars, it’s time to find a group", it isn’t difficult to see how this game received a 3.4 from our readers and a slightly more impressive 4.0 from Mortensen.

Below, you will find a number of memorable quotes from the review:

  • The environment may never stop impressing, but the character models certainly do. They do not make good use of the current technology and their animations are at times silly.
  • Once I got into the game it was very unstable and for the first week. It was not unusual to have a party member drop out because his client crashed. Thankfully, as more time passed, this changed and the game is more enjoyable now.
  • The sound is diverse, but it is well below the standard of modern MMORPGs and is not as believable and immersive as it could have been. By contrast, the music is very subtle and actually draws you in.
  • There just are not enough players to populate such a huge world and with more and more players canceling their subscription the population will become a larger problem as time passes.
  • The promised features that the developers failed to deliver – such as politics and housing – have hurt the population to such a degree that perfectly sound parts of the game are suffering from the fallout.

Complete scoring breakdown: Graphics – 6, Fun – 6, Sound – 4, Community – 3, Role-Playing – 4, Performance / Lag – 6, Value – 2, Customer Service – 1.

You can read the whole review here.

On-Site. Visit Boards

Game/On and City Of...

This week, MMORPG.com is pleased to present a new commentary episode of our weekly podcast, Game/On. Co-Hosts Garrett Fuller and Jon Wood return to discuss the new deal that sees Cryptic Studios teaming up with Microsoft and Marvel to create their new MMORPG, Marvel Universe Online.

You can listen to the podcast here.

MMORPG.com also became the exclusive host to the first ever 14 day trial for NCSoft's new City of Heroes "Good Versus Evil Edition" bundle that includes both City of Heroes and City of Villains for the ultimate super-hero Player-versus-Player action! From Sept 29, 2006 to November 1, 2006 we will be giving out free trials to any MMORPG.com registered member that wants one... so don't miss out! This free trial entails no obligations and does not require your credit card information. Check it out!

Last week, our own Dana Massey traveled to Las Vegas for the Dark Age of Camelot Roundtable event. Keep an eye on the site this week for a rundown of what he learned about this popular game.
Game of the Week

Game of the week

This week, we’re going to take a look at City of Heroes. Not only has Heroes been a successful diversion from the classic fantasy MMORPG, but it has also spawned its own counterpart game in the aptly named City of Villains.

In a review, conducted in August of 2004, Richard Duffek scored the game at 8.3. Its counterpart game, City of Villains, in a review published in December of 2005 by Laura Genender grabbed an 8.0 rating.

The City of Heroes franchise recently announced Issue 8: To Protect and Serve, the game’s eighth free expansion as well as a Veteran Rewards Program that will see loyal players rewarded with special, in-game items.

According to Cryptic Studios, both Issue 9 and 10 are already in the planning stages for the game’s continued growth.

You can read the City of Heroes review, here!

More Games
The Week That Was
25 Monday
Interview: Space Cowboy
26 Tuesday
Interview: Cryptic Studios
27 Wednesday
Editorial: Pirates vs. Ninjas
28 Thursday
Interview: Silk Road Online
29 Friday
GNGWC 2006: Grand Finals Report
30 Saturday
Editorial Debate: The Effects of World PvP in WoW
17 Sunday

Greetings All!

I wanted to take this space to address the news that Runestone Game Development has closed its doors and that SEED is no more.

From the very beginnings, I thought that SEED had an interesting concept behind it. I think the first thing that really caught my eye was the look of it. It had this unique comic-book style that I had never seen before. When I took a closer look, I learned about what might have been this game’s most unique and interesting factor. It did not have, no would it have, standard combat.

I know that MMOs like Second Life do the same thing, but I tend to class that game in a slightly different genre that SEED didn’t fit. SEED was definitely a game, and a game that was trying to do something unique.

I would like to wish the game’s developers and fans, the best of luck on wherever they go next.

Jon "Stradden" Wood

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