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Issue 155, November 24, 2008
In the news
Following the departure of Richard Garriott from Tabula Rasa, Ncsoft announced last week that Tabula Rasa will be shutting down early in the new year.

Read more here.
The Mines of Moria, the first expansion for Lord of the Rings Online launched last week, adding two new classes and opening up the vast expanses of the fallen kingdom of the Dwarves.

Read more here.
Last week saw the launch of several expansions for major game tittles including the much anticipated expansion, The Shadow Odyssey, the fifth for EverQuest II.

Read more here.
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Featured Article: A Look at The Shadow Odyssey's Donna Desborough has been playing EverQuest II's new expansion Shadow Odyssey which launched yesterday. Today, she gives us her impressions of the latest installment of the EQ franchise.

The developers at Sony Online Entertainment have done it again. The Shadow Odyssey is the 5th expansion for Everquest 2 and is once again packed with lush environments and new fights to be won.

The graphics in EQ2 aren't to everyone's liking, but one cannot deny the beauty of the new lands that come with TSO expansion. With 20 plus new areas to explore there is something for everyone here. Some areas may seem familiar, but then you can only make a zone look so different before it starts feeling familiar in places. Still they have done a good job with the new zones and each has its own ambience and character. Several of the original Everquest dungeons have been re-created. Even though these are inside locations it doesn't stop them from being vast in size. Of the re-done dungeons, my favourite was Mistmoore Evernight Abbey. It has a good ambiance and there are details to be found in many places. The Mistmoore dungeons felt like somewhere you'd find a vampire lord living. I think they have done justice to the original.

You can read the full article here.
On-Site: Wizard 101 Review's Carolyn Koh spent some time recently in the world of Wizard 101 and writes this review for our reading pleasure.

Wizard 101 is a children's MMO created by Kingsisle Entertainment but one of the most engaging MMOs I have yet to come across. Playing a young wizard, you are going to school and having adventures in Wizard City and its surrounds. Harry Potter anyone? If you've ever wished to be a young wizard wielding a wand, going to school for Conjuration or Transformation, learning from the different schools and engaging in spell duels, you might find this game intriguing.

Check out the Review here.

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This Week's Game of the Week is The Lord of the Rings Online: The Mines of Moria, the first expansion for LotRO which launched early last week.

The folks at Turbine have been talking about Moria for almost a year and now it's time for fans to enjoy the fruits of their labor. The expansion opens up several well know regions for players to explore, including the vast array of tunnels and caverns that make up the underground environments of Moria, and extending to the forest of Lothlorien.

The expansion also incorporates two new classes, the Rune-Keeper and the Warden, And implements the new Legendary Item System which allows players to earn and improve weapons that are in the same class as weapons like Glamdring and Sting.

Learn more about Lord of the Rings Online: The Mines of Moria here, or check out our game list here.

The Week that Was
Monday, November 17
Lord of the Rings Online - Mines of Moria Preview

Tuesday, November 18
Lord of the Rings Online - Mines of Moria Launch Interview

Wednesday, November 19
EverQuest II - A Look at The Shadow Odyssey

Thursday, November 20
Lord of the Rings Online - First Impressions of Mines of Moria

Friday, November 21
The Chronicles of Spellborn - Character Creation Preview
Did You Know?
We recently posted a new poll here at where site members were asked how large a player base a game needed to be successful in today's market. I figured the results might be interesting, especially in light of the recent announcement that Tabula Rasa would be ending their services after a little over a year of operation. Of those who chose to respond to the poll, 36% said between 100,000 and 1 Million players, 13% said a game needed more than 1 Million players to be successful, but the majority at 47% said that if a game makes enough money to continue operating, then the game is successful.
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