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Issue 235, May 31st, 2010
In the news
More information spilled out of Bioware on Friday as Star Wars: The Old Republic fans learned more about the Sith Warrior, Companions and other gameplay details.

Read more here.
On May 26th, the team from ArenaNet revealed new information about their "personal story system," which will allow players to explore their own characters within the confines of the game.

Read more here.
The folks at Sony Online Entertainment released a new major update in the form of "Halas Reborn" on May 25th. The new update adds two new raids, quest progression updates and more.

Read more here.
Get more news on our site here!
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Dark Age of Camelot Re-Review

This past week,'s Adam Tingle took another look at Mythic's Dark Age of Camelot in this newest review. While some parts of the game do indeed hold up over time, others do not.

Here is an excerpt:

Returning to an older MMORPG is always a somber and almost depressing prospect. The slight hints of anticipation are usually punctured with desolate hunting zones, entrenched veterans and an overall feeling of neglect. In Dark Age of Camelot however, things are a little different.

Herein lies a game of activity, event and life even after an almost decade long life span. It is genuinely inspirational to see a game of such age still have crowds of players populating hubs and various activity driven destinations. With this however, comes a price, DAoC is no longer the MMORPG experience it once was, the game is now busied solely with PvP, and while this is by no means a terrible thing, anyone looking to find virtual life in these lands will find little else.

You can read the full article here.

More reviews can be found on our site here.
Webb: The Bank of the Internet

In his column this week,'s Justin Webb tackled the tricky subject of Facebook, its interesting privacy policies and that company's attempt to break into the monetization areas of the internet.

Here is an excerpt:

In this article I'm going to talk about Facebook's latest iteration of their privacy policy and what that may ultimately mean for the internet and, specifically, MMO gamers. To do so, I'm going to refer to Jeff Jarvis' distinction of "a" public versus "the" public; link to a pretty diagram; and to an article in the New York Times. The United States Constitution will be mentioned. Facebook's attempt to become the Bank of the Internet will be alluded to. And a war between Google and Facebook will be hinted at. At the end of the article is shameless plug.

Recently, Facebook updated their privacy policies making it extremely difficult to keep private stuff private. An article in the New York Times estimates that you now need to navigate through "50 settings with more than 170 options" to manage all your Facebook privacy options.

Check out the column here.

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This week's Game of the Week is Runes of Magic.

Back in 2009, reviewer Sean Bulger took a look at this free to play fantasy MMO, echo general sentiments that while the game is a bit generic and formulaic, Runes of Magic still hits the mark and gives you good bang for your buck.

Free-to-play games have a certain stigma attached to them by most people, at least in the West. They tend to have less content, fairly simplistic gameplay, and are often little more than mindless-grind fests. I've played a number of these types of games in the past, and every time I do, I question why I haven't learned my lesson yet. Runes of Magic has shown me why: because there's always the exception to the rule, and hopefully one that will be a trend-setter. It is far from being a perfect game, but many gamers out there may find that Runes of Magic has enough to it to hold their interest.

While Runes was developed by Taiwanese company Runewalker Entertainment - it was localized for the West by the German company Frogster - it shares a surprising amount in common with Western MMOs. In fact, I would say that Runes of Magic is an excellent example of a formulaic, generic MMORPG. Everything from the classes, the world, the story, the quests, the combat... It is all very generic. Honestly, even the UI looks like it was ripped right out of World of WarCraft or Warhammer Online. Yet, the game does do a few interesting things to it and it does come at the low, low price of $0 a month. That's hard to argue with.

Learn more about Runes of Magic here, or check out our game list here.
The Week that Was
Monday, May 24
Five MMO Facets that Need Innovation

Tuesday, May 25
Why EQII? Additional Features

Wednesday, May 26
SW: TOR - A Royal Flush of Nostalgia

Thursday, May 27
Eve Online Survivor Guy Part Eight

Friday, May 28
A World Without Words
Did You Know?

Hey everyone! Just wanted to remind you about the launch of a new Mobile version of mobile will work on all major smartphones, as well as a number of older phones. The Mobile version of the site features a minimalist layout that will let you get right to our news and features, and what is really exciting is we even managed to hook in our game list database!

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